Struct windows::Win32::UI::Animation::IUIAnimationTransitionLibrary2
pub struct IUIAnimationTransitionLibrary2(/* private fields */);
Implementations§
§impl IUIAnimationTransitionLibrary2
impl IUIAnimationTransitionLibrary2
pub unsafe fn CreateInstantaneousTransition( &self, finalvalue: f64, ) -> Result<IUIAnimationTransition2>
pub unsafe fn CreateInstantaneousVectorTransition( &self, finalvalue: &[f64], ) -> Result<IUIAnimationTransition2>
pub unsafe fn CreateConstantTransition( &self, duration: f64, ) -> Result<IUIAnimationTransition2>
pub unsafe fn CreateDiscreteTransition( &self, delay: f64, finalvalue: f64, hold: f64, ) -> Result<IUIAnimationTransition2>
pub unsafe fn CreateDiscreteVectorTransition( &self, delay: f64, finalvalue: &[f64], hold: f64, ) -> Result<IUIAnimationTransition2>
pub unsafe fn CreateLinearTransition( &self, duration: f64, finalvalue: f64, ) -> Result<IUIAnimationTransition2>
pub unsafe fn CreateLinearVectorTransition( &self, duration: f64, finalvalue: &[f64], ) -> Result<IUIAnimationTransition2>
pub unsafe fn CreateLinearTransitionFromSpeed( &self, speed: f64, finalvalue: f64, ) -> Result<IUIAnimationTransition2>
pub unsafe fn CreateLinearVectorTransitionFromSpeed( &self, speed: f64, finalvalue: &[f64], ) -> Result<IUIAnimationTransition2>
pub unsafe fn CreateSinusoidalTransitionFromVelocity( &self, duration: f64, period: f64, ) -> Result<IUIAnimationTransition2>
pub unsafe fn CreateSinusoidalTransitionFromRange( &self, duration: f64, minimumvalue: f64, maximumvalue: f64, period: f64, slope: UI_ANIMATION_SLOPE, ) -> Result<IUIAnimationTransition2>
pub unsafe fn CreateAccelerateDecelerateTransition( &self, duration: f64, finalvalue: f64, accelerationratio: f64, decelerationratio: f64, ) -> Result<IUIAnimationTransition2>
pub unsafe fn CreateReversalTransition( &self, duration: f64, ) -> Result<IUIAnimationTransition2>
pub unsafe fn CreateCubicTransition( &self, duration: f64, finalvalue: f64, finalvelocity: f64, ) -> Result<IUIAnimationTransition2>
pub unsafe fn CreateCubicVectorTransition( &self, duration: f64, finalvalue: *const f64, finalvelocity: *const f64, cdimension: u32, ) -> Result<IUIAnimationTransition2>
pub unsafe fn CreateSmoothStopTransition( &self, maximumduration: f64, finalvalue: f64, ) -> Result<IUIAnimationTransition2>
pub unsafe fn CreateParabolicTransitionFromAcceleration( &self, finalvalue: f64, finalvelocity: f64, acceleration: f64, ) -> Result<IUIAnimationTransition2>
pub unsafe fn CreateCubicBezierLinearTransition( &self, duration: f64, finalvalue: f64, x1: f64, y1: f64, x2: f64, y2: f64, ) -> Result<IUIAnimationTransition2>
pub unsafe fn CreateCubicBezierLinearVectorTransition( &self, duration: f64, finalvalue: &[f64], x1: f64, y1: f64, x2: f64, y2: f64, ) -> Result<IUIAnimationTransition2>
Trait Implementations§
§impl CanInto<IUnknown> for IUIAnimationTransitionLibrary2
impl CanInto<IUnknown> for IUIAnimationTransitionLibrary2
§impl Clone for IUIAnimationTransitionLibrary2
impl Clone for IUIAnimationTransitionLibrary2
§fn clone(&self) -> IUIAnimationTransitionLibrary2
fn clone(&self) -> IUIAnimationTransitionLibrary2
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IUIAnimationTransitionLibrary2
impl Debug for IUIAnimationTransitionLibrary2
§impl Deref for IUIAnimationTransitionLibrary2
impl Deref for IUIAnimationTransitionLibrary2
§impl From<&IUIAnimationTransitionLibrary2> for &IUnknown
impl From<&IUIAnimationTransitionLibrary2> for &IUnknown
§fn from(value: &IUIAnimationTransitionLibrary2) -> Self
fn from(value: &IUIAnimationTransitionLibrary2) -> Self
Converts to this type from the input type.
§impl From<IUIAnimationTransitionLibrary2> for IUnknown
impl From<IUIAnimationTransitionLibrary2> for IUnknown
§fn from(value: IUIAnimationTransitionLibrary2) -> Self
fn from(value: IUIAnimationTransitionLibrary2) -> Self
Converts to this type from the input type.
§impl Interface for IUIAnimationTransitionLibrary2
impl Interface for IUIAnimationTransitionLibrary2
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for IUIAnimationTransitionLibrary2
impl PartialEq for IUIAnimationTransitionLibrary2
§fn eq(&self, other: &IUIAnimationTransitionLibrary2) -> bool
fn eq(&self, other: &IUIAnimationTransitionLibrary2) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IUIAnimationTransitionLibrary2
impl StructuralPartialEq for IUIAnimationTransitionLibrary2
Auto Trait Implementations§
impl Freeze for IUIAnimationTransitionLibrary2
impl RefUnwindSafe for IUIAnimationTransitionLibrary2
impl !Send for IUIAnimationTransitionLibrary2
impl !Sync for IUIAnimationTransitionLibrary2
impl Unpin for IUIAnimationTransitionLibrary2
impl UnwindSafe for IUIAnimationTransitionLibrary2
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)