Struct windows::Win32::UI::Animation::IUIAnimationVariable_Vtbl
#[repr(C)]pub struct IUIAnimationVariable_Vtbl {Show 15 fields
pub base__: IUnknown_Vtbl,
pub GetValue: unsafe extern "system" fn(_: *mut c_void, _: *mut f64) -> HRESULT,
pub GetFinalValue: unsafe extern "system" fn(_: *mut c_void, _: *mut f64) -> HRESULT,
pub GetPreviousValue: unsafe extern "system" fn(_: *mut c_void, _: *mut f64) -> HRESULT,
pub GetIntegerValue: unsafe extern "system" fn(_: *mut c_void, _: *mut i32) -> HRESULT,
pub GetFinalIntegerValue: unsafe extern "system" fn(_: *mut c_void, _: *mut i32) -> HRESULT,
pub GetPreviousIntegerValue: unsafe extern "system" fn(_: *mut c_void, _: *mut i32) -> HRESULT,
pub GetCurrentStoryboard: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub SetLowerBound: unsafe extern "system" fn(_: *mut c_void, _: f64) -> HRESULT,
pub SetUpperBound: unsafe extern "system" fn(_: *mut c_void, _: f64) -> HRESULT,
pub SetRoundingMode: unsafe extern "system" fn(_: *mut c_void, _: UI_ANIMATION_ROUNDING_MODE) -> HRESULT,
pub SetTag: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u32) -> HRESULT,
pub GetTag: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void, _: *mut u32) -> HRESULT,
pub SetVariableChangeHandler: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT,
pub SetVariableIntegerChangeHandler: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT,
}
Fields§
§base__: IUnknown_Vtbl
§GetValue: unsafe extern "system" fn(_: *mut c_void, _: *mut f64) -> HRESULT
§GetFinalValue: unsafe extern "system" fn(_: *mut c_void, _: *mut f64) -> HRESULT
§GetPreviousValue: unsafe extern "system" fn(_: *mut c_void, _: *mut f64) -> HRESULT
§GetIntegerValue: unsafe extern "system" fn(_: *mut c_void, _: *mut i32) -> HRESULT
§GetFinalIntegerValue: unsafe extern "system" fn(_: *mut c_void, _: *mut i32) -> HRESULT
§GetPreviousIntegerValue: unsafe extern "system" fn(_: *mut c_void, _: *mut i32) -> HRESULT
§GetCurrentStoryboard: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§SetLowerBound: unsafe extern "system" fn(_: *mut c_void, _: f64) -> HRESULT
§SetUpperBound: unsafe extern "system" fn(_: *mut c_void, _: f64) -> HRESULT
§SetRoundingMode: unsafe extern "system" fn(_: *mut c_void, _: UI_ANIMATION_ROUNDING_MODE) -> HRESULT
§SetTag: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: u32) -> HRESULT
§GetTag: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void, _: *mut u32) -> HRESULT
§SetVariableChangeHandler: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT
§SetVariableIntegerChangeHandler: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT
Implementations§
§impl IUIAnimationVariable_Vtbl
impl IUIAnimationVariable_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IUIAnimationVariable_Vtblwhere
Identity: IUIAnimationVariable_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IUIAnimationVariable_Vtbl
impl RefUnwindSafe for IUIAnimationVariable_Vtbl
impl Send for IUIAnimationVariable_Vtbl
impl Sync for IUIAnimationVariable_Vtbl
impl Unpin for IUIAnimationVariable_Vtbl
impl UnwindSafe for IUIAnimationVariable_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more