windows::Win32::UI::Animation

Trait IUIAnimationPriorityComparison_Impl

pub trait IUIAnimationPriorityComparison_Impl: IUnknownImpl {
    // Required method
    fn HasPriority(
        &self,
        scheduledstoryboard: Ref<'_, IUIAnimationStoryboard>,
        newstoryboard: Ref<'_, IUIAnimationStoryboard>,
        priorityeffect: UI_ANIMATION_PRIORITY_EFFECT,
    ) -> Result<()>;
}

Required Methods§

fn HasPriority( &self, scheduledstoryboard: Ref<'_, IUIAnimationStoryboard>, newstoryboard: Ref<'_, IUIAnimationStoryboard>, priorityeffect: UI_ANIMATION_PRIORITY_EFFECT, ) -> Result<()>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§