Struct windows::Win32::UI::ColorSystem::GamutShellTriangle
#[repr(C)]pub struct GamutShellTriangle {
pub aVertexIndex: [u32; 3],
}
Fields§
§aVertexIndex: [u32; 3]
Trait Implementations§
§impl Clone for GamutShellTriangle
impl Clone for GamutShellTriangle
§impl Debug for GamutShellTriangle
impl Debug for GamutShellTriangle
§impl Default for GamutShellTriangle
impl Default for GamutShellTriangle
§impl PartialEq for GamutShellTriangle
impl PartialEq for GamutShellTriangle
impl Copy for GamutShellTriangle
impl Eq for GamutShellTriangle
Auto Trait Implementations§
impl RefUnwindSafe for GamutShellTriangle
impl Send for GamutShellTriangle
impl Sync for GamutShellTriangle
impl Unpin for GamutShellTriangle
impl UnwindSafe for GamutShellTriangle
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more