Struct windows::Win32::UI::ColorSystem::PrimaryXYZColors
#[repr(C)]pub struct PrimaryXYZColors {
pub red: XYZColorF,
pub yellow: XYZColorF,
pub green: XYZColorF,
pub cyan: XYZColorF,
pub blue: XYZColorF,
pub magenta: XYZColorF,
pub black: XYZColorF,
pub white: XYZColorF,
}
Fields§
§red: XYZColorF
§yellow: XYZColorF
§green: XYZColorF
§cyan: XYZColorF
§blue: XYZColorF
§magenta: XYZColorF
§black: XYZColorF
§white: XYZColorF
Trait Implementations§
§impl Clone for PrimaryXYZColors
impl Clone for PrimaryXYZColors
§impl Debug for PrimaryXYZColors
impl Debug for PrimaryXYZColors
§impl Default for PrimaryXYZColors
impl Default for PrimaryXYZColors
§impl PartialEq for PrimaryXYZColors
impl PartialEq for PrimaryXYZColors
impl Copy for PrimaryXYZColors
impl Eq for PrimaryXYZColors
Auto Trait Implementations§
impl RefUnwindSafe for PrimaryXYZColors
impl Send for PrimaryXYZColors
impl Sync for PrimaryXYZColors
impl Unpin for PrimaryXYZColors
impl UnwindSafe for PrimaryXYZColors
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more