Struct windows::Win32::UI::Controls::DELETEITEMSTRUCT
#[repr(C)]pub struct DELETEITEMSTRUCT {
pub CtlType: DRAWITEMSTRUCT_CTL_TYPE,
pub CtlID: u32,
pub itemID: u32,
pub hwndItem: HWND,
pub itemData: usize,
}
Fields§
§CtlType: DRAWITEMSTRUCT_CTL_TYPE
§CtlID: u32
§itemID: u32
§hwndItem: HWND
§itemData: usize
Trait Implementations§
§impl Clone for DELETEITEMSTRUCT
impl Clone for DELETEITEMSTRUCT
§impl Debug for DELETEITEMSTRUCT
impl Debug for DELETEITEMSTRUCT
§impl Default for DELETEITEMSTRUCT
impl Default for DELETEITEMSTRUCT
§impl PartialEq for DELETEITEMSTRUCT
impl PartialEq for DELETEITEMSTRUCT
impl Copy for DELETEITEMSTRUCT
impl Eq for DELETEITEMSTRUCT
Auto Trait Implementations§
impl RefUnwindSafe for DELETEITEMSTRUCT
impl Send for DELETEITEMSTRUCT
impl Sync for DELETEITEMSTRUCT
impl Unpin for DELETEITEMSTRUCT
impl UnwindSafe for DELETEITEMSTRUCT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more