Struct windows::Win32::UI::Controls::LVFOOTERITEM
#[repr(C)]pub struct LVFOOTERITEM {
pub mask: LVFOOTERITEM_MASK,
pub iItem: i32,
pub pszText: PWSTR,
pub cchTextMax: i32,
pub state: u32,
pub stateMask: u32,
}
Fields§
§mask: LVFOOTERITEM_MASK
§iItem: i32
§pszText: PWSTR
§cchTextMax: i32
§state: u32
§stateMask: u32
Trait Implementations§
§impl Clone for LVFOOTERITEM
impl Clone for LVFOOTERITEM
§impl Debug for LVFOOTERITEM
impl Debug for LVFOOTERITEM
§impl Default for LVFOOTERITEM
impl Default for LVFOOTERITEM
§impl PartialEq for LVFOOTERITEM
impl PartialEq for LVFOOTERITEM
impl Copy for LVFOOTERITEM
impl Eq for LVFOOTERITEM
Auto Trait Implementations§
impl RefUnwindSafe for LVFOOTERITEM
impl !Send for LVFOOTERITEM
impl !Sync for LVFOOTERITEM
impl Unpin for LVFOOTERITEM
impl UnwindSafe for LVFOOTERITEM
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more