Struct windows::Win32::UI::Controls::NMDAYSTATE
#[repr(C)]pub struct NMDAYSTATE {
pub nmhdr: NMHDR,
pub stStart: SYSTEMTIME,
pub cDayState: i32,
pub prgDayState: *mut u32,
}
Fields§
§nmhdr: NMHDR
§stStart: SYSTEMTIME
§cDayState: i32
§prgDayState: *mut u32
Trait Implementations§
§impl Clone for NMDAYSTATE
impl Clone for NMDAYSTATE
§impl Debug for NMDAYSTATE
impl Debug for NMDAYSTATE
§impl PartialEq for NMDAYSTATE
impl PartialEq for NMDAYSTATE
impl Copy for NMDAYSTATE
impl Eq for NMDAYSTATE
Auto Trait Implementations§
impl RefUnwindSafe for NMDAYSTATE
impl !Send for NMDAYSTATE
impl !Sync for NMDAYSTATE
impl Unpin for NMDAYSTATE
impl UnwindSafe for NMDAYSTATE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more