Struct windows::Win32::UI::Controls::NMLVDISPINFOA
#[repr(C)]pub struct NMLVDISPINFOA {
pub hdr: NMHDR,
pub item: LVITEMA,
}
Fields§
§hdr: NMHDR
§item: LVITEMA
Trait Implementations§
§impl Clone for NMLVDISPINFOA
impl Clone for NMLVDISPINFOA
§impl Debug for NMLVDISPINFOA
impl Debug for NMLVDISPINFOA
§impl Default for NMLVDISPINFOA
impl Default for NMLVDISPINFOA
§impl PartialEq for NMLVDISPINFOA
impl PartialEq for NMLVDISPINFOA
impl Copy for NMLVDISPINFOA
impl Eq for NMLVDISPINFOA
Auto Trait Implementations§
impl RefUnwindSafe for NMLVDISPINFOA
impl !Send for NMLVDISPINFOA
impl !Sync for NMLVDISPINFOA
impl Unpin for NMLVDISPINFOA
impl UnwindSafe for NMLVDISPINFOA
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more