Struct windows::Win32::UI::Controls::NMOBJECTNOTIFY
#[repr(C)]pub struct NMOBJECTNOTIFY {
pub hdr: NMHDR,
pub iItem: i32,
pub piid: *const GUID,
pub pObject: *mut c_void,
pub hResult: HRESULT,
pub dwFlags: u32,
}
Fields§
§hdr: NMHDR
§iItem: i32
§piid: *const GUID
§pObject: *mut c_void
§hResult: HRESULT
§dwFlags: u32
Trait Implementations§
§impl Clone for NMOBJECTNOTIFY
impl Clone for NMOBJECTNOTIFY
§impl Debug for NMOBJECTNOTIFY
impl Debug for NMOBJECTNOTIFY
§impl Default for NMOBJECTNOTIFY
impl Default for NMOBJECTNOTIFY
§impl PartialEq for NMOBJECTNOTIFY
impl PartialEq for NMOBJECTNOTIFY
impl Copy for NMOBJECTNOTIFY
impl Eq for NMOBJECTNOTIFY
Auto Trait Implementations§
impl RefUnwindSafe for NMOBJECTNOTIFY
impl !Send for NMOBJECTNOTIFY
impl !Sync for NMOBJECTNOTIFY
impl Unpin for NMOBJECTNOTIFY
impl UnwindSafe for NMOBJECTNOTIFY
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more