Struct windows::Win32::UI::Controls::NMTBRESTORE
#[repr(C)]pub struct NMTBRESTORE {
pub hdr: NMHDR,
pub pData: *mut u32,
pub pCurrent: *mut u32,
pub cbData: u32,
pub iItem: i32,
pub cButtons: i32,
pub cbBytesPerRecord: i32,
pub tbButton: TBBUTTON,
}
Fields§
§hdr: NMHDR
§pData: *mut u32
§pCurrent: *mut u32
§cbData: u32
§iItem: i32
§cButtons: i32
§cbBytesPerRecord: i32
§tbButton: TBBUTTON
Trait Implementations§
§impl Clone for NMTBRESTORE
impl Clone for NMTBRESTORE
§impl Debug for NMTBRESTORE
impl Debug for NMTBRESTORE
§impl PartialEq for NMTBRESTORE
impl PartialEq for NMTBRESTORE
impl Copy for NMTBRESTORE
impl Eq for NMTBRESTORE
Auto Trait Implementations§
impl RefUnwindSafe for NMTBRESTORE
impl !Send for NMTBRESTORE
impl !Sync for NMTBRESTORE
impl Unpin for NMTBRESTORE
impl UnwindSafe for NMTBRESTORE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more