Struct windows::Win32::UI::Controls::NMTVITEMCHANGE
#[repr(C)]pub struct NMTVITEMCHANGE {
pub hdr: NMHDR,
pub uChanged: u32,
pub hItem: HTREEITEM,
pub uStateNew: u32,
pub uStateOld: u32,
pub lParam: LPARAM,
}
Fields§
§hdr: NMHDR
§uChanged: u32
§hItem: HTREEITEM
§uStateNew: u32
§uStateOld: u32
§lParam: LPARAM
Trait Implementations§
§impl Clone for NMTVITEMCHANGE
impl Clone for NMTVITEMCHANGE
§impl Debug for NMTVITEMCHANGE
impl Debug for NMTVITEMCHANGE
§impl Default for NMTVITEMCHANGE
impl Default for NMTVITEMCHANGE
§impl PartialEq for NMTVITEMCHANGE
impl PartialEq for NMTVITEMCHANGE
impl Copy for NMTVITEMCHANGE
impl Eq for NMTVITEMCHANGE
Auto Trait Implementations§
impl RefUnwindSafe for NMTVITEMCHANGE
impl Send for NMTVITEMCHANGE
impl Sync for NMTVITEMCHANGE
impl Unpin for NMTVITEMCHANGE
impl UnwindSafe for NMTVITEMCHANGE
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more