Struct windows::Win32::UI::Controls::PROPERTYORIGIN
#[repr(transparent)]pub struct PROPERTYORIGIN(pub i32);
Tuple Fields§
§0: i32
Trait Implementations§
§impl Clone for PROPERTYORIGIN
impl Clone for PROPERTYORIGIN
§fn clone(&self) -> PROPERTYORIGIN
fn clone(&self) -> PROPERTYORIGIN
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for PROPERTYORIGIN
impl Debug for PROPERTYORIGIN
§impl Default for PROPERTYORIGIN
impl Default for PROPERTYORIGIN
§fn default() -> PROPERTYORIGIN
fn default() -> PROPERTYORIGIN
Returns the “default value” for a type. Read more
§impl PartialEq for PROPERTYORIGIN
impl PartialEq for PROPERTYORIGIN
§fn eq(&self, other: &PROPERTYORIGIN) -> bool
fn eq(&self, other: &PROPERTYORIGIN) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for PROPERTYORIGIN
impl Eq for PROPERTYORIGIN
impl StructuralPartialEq for PROPERTYORIGIN
Auto Trait Implementations§
impl RefUnwindSafe for PROPERTYORIGIN
impl Send for PROPERTYORIGIN
impl Sync for PROPERTYORIGIN
impl Unpin for PROPERTYORIGIN
impl UnwindSafe for PROPERTYORIGIN
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more