Struct windows::Win32::UI::Input::KeyboardAndMouse::MOUSEINPUT
#[repr(C)]pub struct MOUSEINPUT {
pub dx: i32,
pub dy: i32,
pub mouseData: u32,
pub dwFlags: MOUSE_EVENT_FLAGS,
pub time: u32,
pub dwExtraInfo: usize,
}
Fields§
§dx: i32
§dy: i32
§mouseData: u32
§dwFlags: MOUSE_EVENT_FLAGS
§time: u32
§dwExtraInfo: usize
Trait Implementations§
§impl Clone for MOUSEINPUT
impl Clone for MOUSEINPUT
§fn clone(&self) -> MOUSEINPUT
fn clone(&self) -> MOUSEINPUT
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for MOUSEINPUT
impl Debug for MOUSEINPUT
§impl PartialEq for MOUSEINPUT
impl PartialEq for MOUSEINPUT
§fn eq(&self, other: &MOUSEINPUT) -> bool
fn eq(&self, other: &MOUSEINPUT) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Copy for MOUSEINPUT
impl Eq for MOUSEINPUT
impl StructuralPartialEq for MOUSEINPUT
Auto Trait Implementations§
impl Freeze for MOUSEINPUT
impl RefUnwindSafe for MOUSEINPUT
impl Send for MOUSEINPUT
impl Sync for MOUSEINPUT
impl Unpin for MOUSEINPUT
impl UnwindSafe for MOUSEINPUT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)