Struct windows::Win32::UI::InteractionContext::INTERACTION_CONTEXT_OUTPUT
#[repr(C)]pub struct INTERACTION_CONTEXT_OUTPUT {
pub interactionId: INTERACTION_ID,
pub interactionFlags: INTERACTION_FLAGS,
pub inputType: POINTER_INPUT_TYPE,
pub x: f32,
pub y: f32,
pub arguments: INTERACTION_CONTEXT_OUTPUT_0,
}
Fields§
§interactionId: INTERACTION_ID
§interactionFlags: INTERACTION_FLAGS
§inputType: POINTER_INPUT_TYPE
§x: f32
§y: f32
§arguments: INTERACTION_CONTEXT_OUTPUT_0
Trait Implementations§
§impl Clone for INTERACTION_CONTEXT_OUTPUT
impl Clone for INTERACTION_CONTEXT_OUTPUT
§fn clone(&self) -> INTERACTION_CONTEXT_OUTPUT
fn clone(&self) -> INTERACTION_CONTEXT_OUTPUT
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Default for INTERACTION_CONTEXT_OUTPUT
impl Default for INTERACTION_CONTEXT_OUTPUT
impl Copy for INTERACTION_CONTEXT_OUTPUT
Auto Trait Implementations§
impl Freeze for INTERACTION_CONTEXT_OUTPUT
impl RefUnwindSafe for INTERACTION_CONTEXT_OUTPUT
impl Send for INTERACTION_CONTEXT_OUTPUT
impl Sync for INTERACTION_CONTEXT_OUTPUT
impl Unpin for INTERACTION_CONTEXT_OUTPUT
impl UnwindSafe for INTERACTION_CONTEXT_OUTPUT
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)source§impl<T> CloneToUninit for Twhere
T: Copy,
impl<T> CloneToUninit for Twhere
T: Copy,
source§unsafe fn clone_to_uninit(&self, dst: *mut T)
unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)