Struct windows::Win32::UI::Shell::IDeskBand2_Vtbl
#[repr(C)]pub struct IDeskBand2_Vtbl {
pub base__: IDeskBand_Vtbl,
pub CanRenderComposited: unsafe extern "system" fn(_: *mut c_void, _: *mut BOOL) -> HRESULT,
pub SetCompositionState: unsafe extern "system" fn(_: *mut c_void, _: BOOL) -> HRESULT,
pub GetCompositionState: unsafe extern "system" fn(_: *mut c_void, _: *mut BOOL) -> HRESULT,
}
Fields§
§base__: IDeskBand_Vtbl
§CanRenderComposited: unsafe extern "system" fn(_: *mut c_void, _: *mut BOOL) -> HRESULT
§SetCompositionState: unsafe extern "system" fn(_: *mut c_void, _: BOOL) -> HRESULT
§GetCompositionState: unsafe extern "system" fn(_: *mut c_void, _: *mut BOOL) -> HRESULT
Implementations§
§impl IDeskBand2_Vtbl
impl IDeskBand2_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IDeskBand2_Vtblwhere
Identity: IDeskBand2_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IDeskBand2_Vtbl
impl RefUnwindSafe for IDeskBand2_Vtbl
impl Send for IDeskBand2_Vtbl
impl Sync for IDeskBand2_Vtbl
impl Unpin for IDeskBand2_Vtbl
impl UnwindSafe for IDeskBand2_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more