Struct windows::Win32::UI::Shell::IInitializeWithPropertyStore_Vtbl
#[repr(C)]pub struct IInitializeWithPropertyStore_Vtbl {
pub base__: IUnknown_Vtbl,
pub Initialize: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT,
}
Fields§
§base__: IUnknown_Vtbl
§Initialize: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT
Implementations§
§impl IInitializeWithPropertyStore_Vtbl
impl IInitializeWithPropertyStore_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IInitializeWithPropertyStore_Vtblwhere
Identity: IInitializeWithPropertyStore_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IInitializeWithPropertyStore_Vtbl
impl RefUnwindSafe for IInitializeWithPropertyStore_Vtbl
impl Send for IInitializeWithPropertyStore_Vtbl
impl Sync for IInitializeWithPropertyStore_Vtbl
impl Unpin for IInitializeWithPropertyStore_Vtbl
impl UnwindSafe for IInitializeWithPropertyStore_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more