Struct windows::Win32::UI::TabletPC::GESTURE_DATA
#[repr(C)]pub struct GESTURE_DATA {
pub gestureId: i32,
pub recoConfidence: i32,
pub strokeCount: i32,
}
Fields§
§gestureId: i32
§recoConfidence: i32
§strokeCount: i32
Trait Implementations§
§impl Clone for GESTURE_DATA
impl Clone for GESTURE_DATA
§impl Debug for GESTURE_DATA
impl Debug for GESTURE_DATA
§impl Default for GESTURE_DATA
impl Default for GESTURE_DATA
§impl PartialEq for GESTURE_DATA
impl PartialEq for GESTURE_DATA
impl Copy for GESTURE_DATA
impl Eq for GESTURE_DATA
Auto Trait Implementations§
impl RefUnwindSafe for GESTURE_DATA
impl Send for GESTURE_DATA
impl Sync for GESTURE_DATA
impl Unpin for GESTURE_DATA
impl UnwindSafe for GESTURE_DATA
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more