Struct windows::Win32::UI::TabletPC::IInkCursor_Vtbl
#[repr(C)]pub struct IInkCursor_Vtbl {
pub base__: IDispatch_Vtbl,
pub Name: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<BSTR>) -> HRESULT,
pub Id: unsafe extern "system" fn(_: *mut c_void, _: *mut i32) -> HRESULT,
pub Inverted: unsafe extern "system" fn(_: *mut c_void, _: *mut VARIANT_BOOL) -> HRESULT,
pub DrawingAttributes: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub putref_DrawingAttributes: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT,
pub Tablet: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub Buttons: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
}
Fields§
§base__: IDispatch_Vtbl
§Name: unsafe extern "system" fn(_: *mut c_void, _: *mut MaybeUninit<BSTR>) -> HRESULT
§Id: unsafe extern "system" fn(_: *mut c_void, _: *mut i32) -> HRESULT
§Inverted: unsafe extern "system" fn(_: *mut c_void, _: *mut VARIANT_BOOL) -> HRESULT
§DrawingAttributes: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§putref_DrawingAttributes: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT
§Tablet: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§Buttons: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
Implementations§
§impl IInkCursor_Vtbl
impl IInkCursor_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IInkCursor_Vtblwhere
Identity: IInkCursor_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IInkCursor_Vtbl
impl RefUnwindSafe for IInkCursor_Vtbl
impl Send for IInkCursor_Vtbl
impl Sync for IInkCursor_Vtbl
impl Unpin for IInkCursor_Vtbl
impl UnwindSafe for IInkCursor_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more