CanvasSpriteBatch Methods |
The CanvasSpriteBatch type exposes the following members.
Name | Description | |
---|---|---|
ConvertDipsToPixels | [Win10_10586] Converts units from device independent pixels (DIPs) to physical pixels based on the DPI of this sprite batch. | |
ConvertPixelsToDips | [Win10_10586] Converts units from physical pixels to device independent pixels (DIPs) based on the DPI of this sprite batch. | |
Dispose | [Win10_10586] Finalizes the sprite batch and submits it to the CanvasDrawingSession. | |
Draw(CanvasBitmap, Matrix3x2) | [Win10_10586] Adds a sprite to the sprite batch, drawn using a specific transform. | |
Draw(CanvasBitmap, Vector2) | [Win10_10586] Adds a sprite to the sprite batch, drawn at a specified offset. | |
Draw(CanvasBitmap, Rect) | [Win10_10586] Adds a sprite to the sprite batch, scaled to fill a
rectangle. | |
Draw(CanvasBitmap, Matrix3x2, Vector4) | [Win10_10586] Adds a sprite to the sprite batch, drawn using a specific transform and tinted | |
Draw(CanvasBitmap, Vector2, Vector4) | [Win10_10586] Adds a sprite to the sprite batch, drawn at a specified offset and tinted. | |
Draw(CanvasBitmap, Rect, Vector4) | [Win10_10586] Adds a sprite to the sprite batch, scaled to fill a rectangle and tinted. | |
Draw(CanvasBitmap, Matrix3x2, Vector4, CanvasSpriteFlip) | [Win10_10586] Adds a sprite to the sprite batch, drawn using a specific transform, tinted and optionally flipped. | |
Draw(CanvasBitmap, Rect, Vector4, CanvasSpriteFlip) | [Win10_10586] Adds a sprite to the sprite batch, scaled to fill a rectangle, tinted and optionally flipped. | |
Draw(CanvasBitmap, Vector2, Vector4, Vector2, Single, Vector2, CanvasSpriteFlip) | [Win10_10586] Adds a sprite to the sprite batch, drawn at a specified offset, tinted with additional rotation and scale and optionally flipped. | |
DrawFromSpriteSheet(CanvasBitmap, Matrix3x2, Rect) | [Win10_10586] Adds a sprite from a sprite sheet to the sprite batch, drawn using a specific transform. | |
DrawFromSpriteSheet(CanvasBitmap, Vector2, Rect) | [Win10_10586] Adds a sprite from a sprite sheet to the sprite batch, drawn at a specified offset. | |
DrawFromSpriteSheet(CanvasBitmap, Rect, Rect) | [Win10_10586] Adds a sprite from a sprite sheet to the sprite batch, scaled to fill a rectangle. | |
DrawFromSpriteSheet(CanvasBitmap, Matrix3x2, Rect, Vector4) | [Win10_10586] Adds a sprite from a sprite sheet to the sprite batch, drawn using a specific transform and tinted | |
DrawFromSpriteSheet(CanvasBitmap, Vector2, Rect, Vector4) | [Win10_10586] Adds a sprite from a sprite sheet to the sprite batch, drawn at a specified offset and tinted. | |
DrawFromSpriteSheet(CanvasBitmap, Rect, Rect, Vector4) | [Win10_10586] Adds a sprite from a sprite sheet to the sprite batch, scaled to fill a rectangle and tinted. | |
DrawFromSpriteSheet(CanvasBitmap, Matrix3x2, Rect, Vector4, CanvasSpriteFlip) | [Win10_10586] Adds a sprite from a sprite sheet to the sprite batch, drawn using a specific transform, tinted and optionally flipped. | |
DrawFromSpriteSheet(CanvasBitmap, Rect, Rect, Vector4, CanvasSpriteFlip) | [Win10_10586] Adds a sprite from a sprite sheet to the sprite batch, scaled to fill a rectangle, tinted and optionally flipped. | |
DrawFromSpriteSheet(CanvasBitmap, Vector2, Rect, Vector4, Vector2, Single, Vector2, CanvasSpriteFlip) | [Win10_10586] Adds a sprite from a sprite sheet to the sprite batch, drawn at a specified offset, tinted with additional rotation and scale and optionally flipped. | |
IsSupported | Checks whether CanvasSpriteBatch is supported on the current operating system version. |