IActorRuntimeLog.OnStateTransition method

Invoked when the specified state machine enters or exits a state.

public void OnStateTransition(ActorId id, string stateName, bool isEntry)
parameter description
id The id of the actor entering or exiting the state.
stateName The name of the state being entered or exited.
isEntry If true, this is called for a state entry; otherwise, exit.

See Also