Visibility threshold in masked alpha mode
How the color/texture's alpha channel should be handled
The base color of this material.
The lighting-independent color of this material.
The emissive (unlit) texture asset ID
The emissive texture's offset from default
The emissive texture's scale from default
The main (albedo) texture asset ID
The main texture's offset from default
The main texture's scale from default
Describes the properties of a Material.