Native UI Components
This documentation and the underlying platform code is a work in progress. Examples (C# and C++/WinRT):
There are tons of native UI widgets out there ready to be used in the latest apps - some of them are part of the platform, others are available as third-party libraries, and still more might be in use in your very own portfolio. React Native has several of the most critical platform components already wrapped, like ScrollView
and TextInput
, but not all of them, and certainly not ones you might have written yourself for a previous app. Fortunately, we can wrap up these existing components for seamless integration with your React Native application.
Like the native module guide, this too is a more advanced guide that assumes you are somewhat familiar with UWP programming. This guide will show you how to build a native UI component, walking you through the implementation of a subset of the existing ImageView
component available in the core React Native library.
Overview
Similarly to authoring native modules, at a high level you must:
- Author a view manager which defines a new Component type and understands how to create and interact with the native UI widget.
- Register your new view manager within the native code of your React Native host application.
- Reference the new component within your React Native JSX code.
Note about UWP XAML controls
Some UWP XAML controls do not support being hosted in environments where 3D transforms are involved (i.e. the Transform3D
property is set on the control or on any of the control's ancestors in the XAML tree).
Currently, React Native for Windows uses a global PerspectiveTransform
to provide a 3D look to objects being rotated along the x
or y
axes, which means these controls that do not work in 3D environments, will not work out of the box (e.g. InkCanvas
). However, a React Native for Windows app can opt out of the 3D perspective (and in so doing, enable using these controls) by setting the IsPerspectiveEnabled
property on the ReactRootView
.
Important: The IsPerspectiveEnabled
property is experimental and support for it may be removed in the future.
Initial Setup
Prerequisite: Follow the Native Modules Setup Guide to create the Visual Studio infrastructure to author your own stand-alone native module for React Native Windows
Once you have set up your development environment and project structure, you are ready to write code.
If you are only planning on adding a native module to your existing React Native Windows app, i.e.:
- You followed Getting Started, where
- You used the init-windows command to add Windows to your project, and
- You are just adding your native code to the app project under the
windows
folder.
Then you can simply open the Visual Studio solution in the windows
folder and add the new files directly to the app project.
If you are instead creating a standalone native module, or adding Windows support to an existing native module, check out the Native Modules Setup guide first.
Sample view manager
Attributes
Attribute | Use |
---|---|
ViewManagerExportedViewConstant | Specifies a field or property that represents a constant. |
ViewManagerProperty | Specifies a method to be called to set a property on an instance of a native UI widget. |
ViewManagerCommand | Specifies a method that can be called on an instance of a native UI widget. |
For this sample, assume we have the following CustomUserControl
that we want to use in React Native.
CustomUserControl.cs
:
using Windows.UI.Xaml;
using Windows.UI.Xaml.Controls;
namespace ViewManagerSample
{
public sealed class CustomUserControl : Control
{
public static DependencyProperty LabelProperty { get; private set; }
public string Label
{
get
{
return (string)GetValue(LabelProperty);
}
set
{
SetValue(LabelProperty, value);
}
}
static CustomUserControl()
{
LabelProperty = DependencyProperty.Register(
nameof(Label),
typeof(string),
typeof(CustomUserControl),
new PropertyMetadata(default(string))
);
}
public CustomUserControl()
{
DefaultStyleKey = typeof(CustomUserControl);
}
}
}
<ResourceDictionary
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="using:ViewManagerSample">
<Style TargetType="local:CustomUserControl" >
<Setter Property="Template">
<Setter.Value>
<ControlTemplate TargetType="local:CustomUserControl">
<Border
Background="{TemplateBinding Background}"
BorderBrush="{TemplateBinding BorderBrush}"
BorderThickness="{TemplateBinding BorderThickness}">
<TextBlock Foreground="{TemplateBinding Foreground}" Text="{TemplateBinding Label}" TextAlignment="Center" />
</Border>
</ControlTemplate>
</Setter.Value>
</Setter>
</Style>
</ResourceDictionary>
1. Authoring your View Manager
Here is a sample view manager written in C# called CustomUserControlViewManager
.
CustomUserControlViewManager.cs
:
using Windows.UI.Xaml.Media;
using Windows.UI.Xaml.Controls;
using Microsoft.ReactNative.Managed;
using System.Collections.Generic;
namespace ViewManagerSample
{
internal class CustomUserControlViewManager : AttributedViewManager<CustomUserControl>
{
[ViewManagerProperty("label")]
public void SetLabel(CustomUserControl view, string value)
{
if (null != value)
{
view.Label = value;
}
else
{
view.ClearValue(CustomUserControl.LabelProperty);
}
}
[ViewManagerProperty("color")]
public void SetColor(CustomUserControl view, Brush value)
{
if (null != value)
{
view.Foreground = value;
}
else
{
view.ClearValue(Control.ForegroundProperty);
}
}
[ViewManagerProperty("backgroundColor")]
public void SetBackgroundColor(CustomUserControl view, Brush value)
{
if (null != value)
{
view.Background = value;
}
else
{
view.ClearValue(Control.BackgroundProperty);
}
}
[ViewManagerCommand]
public void CustomCommand(CustomUserControl view, IReadOnlyList<object> commandArgs)
{
// Execute command
}
}
}
2. Registering your View Manager
As with native modules, we want to register our new CustomUserControlViewManager
with React Native so we can actually use it. To do this, first we're going to create a ReactPackageProvider
which implements Microsoft.ReactNative.IReactPackageProvider
.
ReactPackageProvider.cs
:
using Microsoft.ReactNative.Managed;
namespace ViewManagerSample
{
public partial class ReactPackageProvider : IReactPackageProvider
{
public void CreatePackage(IReactPackageBuilder packageBuilder)
{
CreatePackageImplementation(packageBuilder);
}
/// <summary>
/// This method is implemented by the C# code generator
/// </summary>
partial void CreatePackageImplementation(IReactPackageBuilder packageBuilder);
}
}
Here we've implemented the CreatePackage
method, which receives packageBuilder
to build contents of the package.
Now that we have the ReactPackageProvider
, it's time to register it within our ReactApplication
. We do that by simply adding the provider to the PackageProviders
property.
App.xaml.cs
:
using Microsoft.ReactNative;
namespace SampleApp
{
sealed partial class App : ReactApplication
{
public App()
{
/* Other Init Code */
PackageProviders.Add(new Microsoft.ReactNative.Managed.ReactPackageProvider()); // Includes any modules in this project
PackageProviders.Add(new ViewManagerSample.ReactPackageProvider());
/* Other Init Code */
}
}
}
This example assumes that the ViewManagerSample.ReactPackageProvider
we created above is in a different project (assembly) than our application. However you'll notice that by default we also added a Microsoft.ReactNative.Managed.ReactPackageProvider
.
The Microsoft.ReactNative.Managed.ReactPackageProvider
is a convenience that makes sure that all native modules and view managers defined within the app project automatically get registered. So if you're creating your view managers directly within the app project, you won't actually want to define a separate ReactPackageProvider
.
More extensibility points
- In some scenarios, a view manager might need to have more context at view creation time in order to decide what kind of control to instantiate.
This can be achieved by having the view manager implement the
IViewManagerCreateWithProperties
interface. TheCreateViewWithProperties
method can then access the properties set in JSX by inspecting thepropertyMapReader
.
-internal class CustomUserControlViewManager : AttributedViewManager<CustomUserControl> {
+internal class CustomUserControlViewManager : AttributedViewManager<CustomUserControl>, IViewManagerCreateWithProperties {
// rest of the view manager goes here...
+ // IViewManagerCreateWithProperties
+ public virtual object CreateViewWithProperties(Microsoft.ReactNative.IJSValueReader propertyMapReader) {
+ propertyMapReader.ReaderValue(out IDictionary<string, JSValue> propertyMap);
+ // create a XAML FrameworkElement based on properties in propertyMap
+ if (propertyMap.ContainsKey("foo)) {
+ return new Button();
+ } else {
+ return new TextBox();
+ }
+ }
}
+}
- Your view manager is also able to declare that it wants to be responsible for its own sizing and layout.
This is useful in scenarios where you are wrapping a native XAML control. To do so, implement the
Microsoft.ReactNative.IViewManagerRequiresNativeLayout
interface:
-internal class CustomUserControlViewManager : AttributedViewManager<CustomUserControl> {
+internal class CustomUserControlViewManager : AttributedViewManager<CustomUserControl>, IViewManagerRequiresNativeLayout {
// rest of the view manager goes here...
+ // IViewManagerRequiresNativeLayout
+ virtual bool RequiresNativeLayout() { return true; }
For this sample, assume we already have the CustomUserControl
defined in the C# example.
1. Authoring your View Manager
Here is a sample view manager written in C++ called CustomUserControlViewManager
.
CustomUserControlViewManager.h
:
#pragma once
#include "pch.h"
#include "winrt/Microsoft.ReactNative.h"
namespace winrt::ViewManagerSample::implementation {
struct CustomUserControlViewManager : winrt::implements<
CustomUserControlViewManager,
winrt::Microsoft::ReactNative::IViewManager,
winrt::Microsoft::ReactNative::IViewManagerWithNativeProperties,
winrt::Microsoft::ReactNative::IViewManagerWithCommands,
winrt::Microsoft::ReactNative::IViewManagerWithExportedEventTypeConstants,
winrt::Microsoft::ReactNative::IViewManagerWithReactContext> {
public:
CustomUserControlViewManager() = default;
// IViewManager
winrt::hstring Name() noexcept;
winrt::Windows::UI::Xaml::FrameworkElement CreateView() noexcept;
// IViewManagerWithNativeProperties
winrt::Windows::Foundation::Collections::
IMapView<winrt::hstring, winrt::Microsoft::ReactNative::ViewManagerPropertyType>
NativeProps() noexcept;
void UpdateProperties(
winrt::Windows::UI::Xaml::FrameworkElement const &view,
winrt::Microsoft::ReactNative::IJSValueReader const &propertyMapReader) noexcept;
// IViewManagerWithCommands
winrt::Windows::Foundation::Collections::IVectorView<winrt::hstring> Commands() noexcept;
void DispatchCommand(
winrt::Windows::UI::Xaml::FrameworkElement const &view,
winrt::hstring const &commandId,
winrt::Microsoft::ReactNative::IJSValueReader const &commandArgsReader) noexcept;
// IViewManagerWithExportedEventTypeConstants
winrt::Microsoft::ReactNative::ConstantProviderDelegate ExportedCustomBubblingEventTypeConstants() noexcept;
winrt::Microsoft::ReactNative::ConstantProviderDelegate ExportedCustomDirectEventTypeConstants() noexcept;
// IViewManagerWithReactContext
winrt::Microsoft::ReactNative::IReactContext ReactContext() noexcept;
void ReactContext(winrt::Microsoft::ReactNative::IReactContext reactContext) noexcept;
private:
winrt::Microsoft::ReactNative::IReactContext m_reactContext{ nullptr };
};
}
CustomUserControlViewManager.cpp
:
#include "pch.h"
#include "CustomUserControlViewManager.h"
#include "JSValueReader.h"
#include "JSValueXaml.h"
#include "NativeModules.h"
using namespace winrt;
using namespace Microsoft::ReactNative;
using namespace Windows::Foundation;
using namespace Windows::Foundation::Collections;
using namespace Windows::UI::Xaml;
using namespace Windows::UI::Xaml::Media;
using namespace Windows::UI::Xaml::Controls;
namespace winrt::ViewManagerSample::implementation {
// IViewManager
hstring CustomUserControlViewManager::Name() noexcept {
return L"CustomUserControl";
}
FrameworkElement CustomUserControlViewManager::CreateView() noexcept {
return winrt::ViewManagerSample::CustomUserControl();
}
// IViewManagerWithNativeProperties
IMapView<hstring, ViewManagerPropertyType> CustomUserControlViewManager::NativeProps() noexcept {
auto nativeProps = winrt::single_threaded_map<hstring, ViewManagerPropertyType>();
nativeProps.Insert(L"label", ViewManagerPropertyType::String);
nativeProps.Insert(L"color", ViewManagerPropertyType::Color);
nativeProps.Insert(L"backgroundColor", ViewManagerPropertyType::Color);
return nativeProps.GetView();
}
void CustomUserControlViewManager::UpdateProperties(
FrameworkElement const &view,
IJSValueReader const &propertyMapReader) noexcept {
if (auto control = view.try_as<winrt::ViewManagerSample::CustomUserControl>()) {
const JSValueObject &propertyMap = JSValue::ReadObjectFrom(propertyMapReader);
for (auto const &pair : propertyMap) {
auto const &propertyName = pair.first;
auto const &propertyValue = pair.second;
if (propertyName == "label") {
if (propertyValue != nullptr) {
auto const &value = winrt::box_value(winrt::to_hstring(propertyValue.String()));
control.Label(value);
} else {
control.ClearValue(winrt::ViewManagerSample::CustomUserControl::LabelProperty());
}
} else if (propertyName == "color") {
if (auto value = propertyValue.To<Brush>()) {
control.Foreground(value);
} else {
control.ClearValue(Control::ForegroundProperty());
}
} else if (propertyName == "backgroundColor") {
if (auto value = propertyValue.To<Brush>()) {
control.Background(value);
} else {
control.ClearValue(Control::BackgroundProperty());
}
}
}
}
}
// IViewManagerWithCommands
IVectorView<hstring> CustomUserControlViewManager::Commands() noexcept {
auto commands = winrt::single_threaded_vector<hstring>();
commands.Append(L"CustomCommand");
return commands.GetView();
}
void CustomUserControlViewManager::DispatchCommand(
FrameworkElement const &view,
winrt::hstring const &commandId,
winrt::Microsoft::ReactNative::IJSValueReader const &commandArgsReader) noexcept {
if (auto control = view.try_as<winrt::ViewManagerSample::CustomUserControl>()) {
if (commandId == L"CustomCommand") {
const JSValueArray &commandArgs = JSValue::ReadArrayFrom(commandArgsReader);
// Execute command
}
}
}
// IViewManagerWithExportedEventTypeConstants
ConstantProviderDelegate CustomUserControlViewManager::ExportedCustomBubblingEventTypeConstants() noexcept {
return [](winrt::Microsoft::ReactNative::IJSValueWriter const& constantWriter) {
// use constantWriter to define bubbling events, see ExportedCustomDirectEventTypeConstants
}
}
ConstantProviderDelegate CustomUserControlViewManager::ExportedCustomDirectEventTypeConstants() noexcept {
return [](winrt::Microsoft::ReactNative::IJSValueWriter const& constantWriter) {
constantWriter.WritePropertyName(L"topMyEvent");
constantWriter.WriteObjectBegin();
WriteProperty(constantWriter, L"registrationName", L"onMyEvent");
constantWriter.WriteObjectEnd();
};
}
// IViewManagerWithReactContext
IReactContext CustomUserControlViewManager::ReactContext() noexcept {
return m_reactContext;
}
void CustomUserControlViewManager::ReactContext(IReactContext reactContext) noexcept {
m_reactContext = reactContext;
}
}
More extensibility points
- In some scenarios, a view manager might need to have more context at view creation time in order to decide what kind of control to instantiate.
This can be achieved by having the view manager implement the
IViewManagerCreateWithProperties
interface:
struct CustomUserControlViewManager : winrt::implements<
CustomUserControlViewManager,
winrt::Microsoft::ReactNative::IViewManager,
winrt::Microsoft::ReactNative::IViewManagerWithNativeProperties,
winrt::Microsoft::ReactNative::IViewManagerWithCommands,
winrt::Microsoft::ReactNative::IViewManagerWithExportedEventTypeConstants,
+ winrt::Microsoft::ReactNative::IViewManagerCreateWithProperties,
winrt::Microsoft::ReactNative::IViewManagerWithReactContext> {
+ // IViewManagerCreateWithProperties
+ winrt::Windows::Foundation::IInspectable CreateViewWithProperties(winrt::Microsoft::ReactNative::IJSValueReader const &propertyMapReader);
The CreateViewWithProperties
method can then access the properties set in JSX by inspecting the propertyMapReader
just like it is done in the UpdateProperties
method.
- Your view manager is also able to declare that it wants to be responsible for its own sizing and layout. This is useful in scenarios where you are wrapping a native XAML control. To do so, implement the
winrt::Microsoft::ReactNative::IViewManagerRequiresNativeLayout
interface:
struct CustomUserControlViewManager : winrt::implements<
CustomUserControlViewManager,
winrt::Microsoft::ReactNative::IViewManager,
winrt::Microsoft::ReactNative::IViewManagerWithNativeProperties,
winrt::Microsoft::ReactNative::IViewManagerWithCommands,
winrt::Microsoft::ReactNative::IViewManagerWithExportedEventTypeConstants,
+ winrt::Microsoft::ReactNative::IViewManagerRequiresNativeLayout,
winrt::Microsoft::ReactNative::IViewManagerWithReactContext> {
+ // IViewManagerRequiresNativeLayout
+ bool RequiresNativeLayout() { return true; }
2. Registering your View Manager
As with native modules, we want to register our new CustomUserControlViewManager
with React Native so we can actually use it. To do this, first we're going to create a ReactPackageProvider
which implements Microsoft.ReactNative.IReactPackageProvider
.
ReactPackageProvider.idl
:
namespace ViewManagerSample
{
[webhosthidden]
[default_interface]
runtimeclass ReactPackageProvider : Microsoft.ReactNative.IReactPackageProvider
{
ReactPackageProvider();
};
}
After that we add the .h and .cpp files:
ReactPackageProvider.h
:
#pragma once
#include "ReactPackageProvider.g.h"
using namespace winrt::Microsoft::ReactNative;
namespace winrt::ViewManagerSample::implementation
{
struct ReactPackageProvider : ReactPackageProviderT<ReactPackageProvider>
{
ReactPackageProvider() = default;
void CreatePackage(IReactPackageBuilder const& packageBuilder) noexcept;
};
}
namespace winrt::ViewManagerSample::factory_implementation
{
struct ReactPackageProvider : ReactPackageProviderT<ReactPackageProvider, implementation::ReactPackageProvider> {};
}
ReactPackageProvider.cpp
:
#include "pch.h"
#include "ReactPackageProvider.h"
#include "ReactPackageProvider.g.cpp"
#include <ModuleRegistration.h>
// NOTE: You must include the headers of your native modules here in
// order for the AddAttributedModules call below to find them.
#include "CustomUserControlViewManager.h"
using namespace winrt::Microsoft::ReactNative;
namespace winrt::ViewManagerSample::implementation {
void ReactPackageProvider::CreatePackage(IReactPackageBuilder const& packageBuilder)
noexcept {
packageBuilder.AddViewManager(
L"CustomUserControlViewManager", []() { return winrt::make<CustomUserControlViewManager>(); });
}
} // namespace winrt::ViewManagerSample::implementation
Here we've implemented the CreatePackage
method, which receives packageBuilder
to build contents of the package. And then we call AddViewManager
with the name of our view manager and a lambda which returns an instance of the view manager.
Now that we have the ReactPackageProvider
, it's time to register it within our ReactApplication
. We do that by simply adding the provider to the PackageProviders
property.
App.cpp
:
#include "pch.h"
#include "App.h"
#include "ReactPackageProvider.h"
#include "winrt/ViewManagerSample.h"
namespace winrt::SampleApp::implementation {
App::App() noexcept {
/* Other Init Code */
PackageProviders().Append(make<ReactPackageProvider>()); // Includes all modules in this project
PackageProviders().Append(winrt::ViewManagerSample::ReactPackageProvider());
/* Other Init Code */
}
} // namespace winrt::SampleApp::implementation
This example assumes that the ViewManagerSample::ReactPackageProvider
we created above is in a different project (assembly) than our application. However you'll notice that by default we also added a SampleApp::ReactPackageProvider
.
The SampleApp::ReactPackageProvider
is a convenience that makes sure that all native modules and view managers defined within the app project automatically get registered. So if you're creating your native modules directly within the app project, you won't actually want to define a separate ReactPackageProvider
.
3. Using your View Manager in JSX
ViewManagerSample.js
:
import React, { Component } from 'react';
import {
AppRegistry,
Button,
requireNativeComponent,
StyleSheet,
UIManager,
View,
} from 'react-native';
let CustomUserControl = requireNativeComponent('CustomUserControl');
class ViewManagerSample extends Component {
onPress() {
if (_customControlRef) {
const tag = findNodeHandle(this._customControlRef);
UIManager.dispatchViewManagerCommand(tag,
UIManager.getViewManagerConfig('CustomUserControl').Commands.CustomCommand,
['arg1', 'arg2']);
}
}
render() {
return (
<View style={styles.container}>
<CustomUserControl style={styles.customcontrol}
label="CustomUserControl!"
ref={(ref) => { this._customControlRef = ref; }} />
<Button onPress={() => { this.onPress(); }}
title="Call CustomUserControl Commands!" />
</View>);
}
}
const styles = StyleSheet.create({
container: {
flex: 1,
justifyContent: 'center',
alignItems: 'center',
backgroundColor: '#F5FCFF',
},
customcontrol: {
color: '#333333',
backgroundColor: '#006666',
width: 200,
height: 20,
margin: 10,
},
});
AppRegistry.registerComponent('ViewManagerSample', () => ViewManagerSample);