Struct windows::Devices::Lights::Effects::LampArrayBlinkEffect
pub struct LampArrayBlinkEffect(/* private fields */);
Implementations§
§impl LampArrayBlinkEffect
impl LampArrayBlinkEffect
pub fn Color(&self) -> Result<Color>
pub fn SetColor(&self, value: Color) -> Result<()>
pub fn AttackDuration(&self) -> Result<TimeSpan>
pub fn SetAttackDuration(&self, value: TimeSpan) -> Result<()>
pub fn SustainDuration(&self) -> Result<TimeSpan>
pub fn SetSustainDuration(&self, value: TimeSpan) -> Result<()>
pub fn DecayDuration(&self) -> Result<TimeSpan>
pub fn SetDecayDuration(&self, value: TimeSpan) -> Result<()>
pub fn RepetitionDelay(&self) -> Result<TimeSpan>
pub fn SetRepetitionDelay(&self, value: TimeSpan) -> Result<()>
pub fn StartDelay(&self) -> Result<TimeSpan>
pub fn SetStartDelay(&self, value: TimeSpan) -> Result<()>
pub fn Occurrences(&self) -> Result<i32>
pub fn SetOccurrences(&self, value: i32) -> Result<()>
pub fn RepetitionMode(&self) -> Result<LampArrayRepetitionMode>
pub fn SetRepetitionMode(&self, value: LampArrayRepetitionMode) -> Result<()>
pub fn CreateInstance<P0>(
lamparray: P0,
lampindexes: &[i32],
) -> Result<LampArrayBlinkEffect>where
P0: Param<LampArray>,
pub fn ZIndex(&self) -> Result<i32>
pub fn SetZIndex(&self, value: i32) -> Result<()>
Trait Implementations§
§impl CanInto<IInspectable> for LampArrayBlinkEffect
impl CanInto<IInspectable> for LampArrayBlinkEffect
§impl CanInto<ILampArrayEffect> for LampArrayBlinkEffect
impl CanInto<ILampArrayEffect> for LampArrayBlinkEffect
§impl CanInto<IUnknown> for LampArrayBlinkEffect
impl CanInto<IUnknown> for LampArrayBlinkEffect
§impl Clone for LampArrayBlinkEffect
impl Clone for LampArrayBlinkEffect
§fn clone(&self) -> LampArrayBlinkEffect
fn clone(&self) -> LampArrayBlinkEffect
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for LampArrayBlinkEffect
impl Debug for LampArrayBlinkEffect
§impl From<&LampArrayBlinkEffect> for &IInspectable
impl From<&LampArrayBlinkEffect> for &IInspectable
§fn from(value: &LampArrayBlinkEffect) -> Self
fn from(value: &LampArrayBlinkEffect) -> Self
Converts to this type from the input type.
§impl From<&LampArrayBlinkEffect> for &IUnknown
impl From<&LampArrayBlinkEffect> for &IUnknown
§fn from(value: &LampArrayBlinkEffect) -> Self
fn from(value: &LampArrayBlinkEffect) -> Self
Converts to this type from the input type.
§impl From<LampArrayBlinkEffect> for IInspectable
impl From<LampArrayBlinkEffect> for IInspectable
§fn from(value: LampArrayBlinkEffect) -> Self
fn from(value: LampArrayBlinkEffect) -> Self
Converts to this type from the input type.
§impl From<LampArrayBlinkEffect> for IUnknown
impl From<LampArrayBlinkEffect> for IUnknown
§fn from(value: LampArrayBlinkEffect) -> Self
fn from(value: LampArrayBlinkEffect) -> Self
Converts to this type from the input type.
§impl Interface for LampArrayBlinkEffect
impl Interface for LampArrayBlinkEffect
§const IID: GUID = <ILampArrayBlinkEffect as windows_core::Interface>::IID
const IID: GUID = <ILampArrayBlinkEffect as windows_core::Interface>::IID
The
GUID
associated with the interface.§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for LampArrayBlinkEffect
impl PartialEq for LampArrayBlinkEffect
§fn eq(&self, other: &LampArrayBlinkEffect) -> bool
fn eq(&self, other: &LampArrayBlinkEffect) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for LampArrayBlinkEffect
impl Send for LampArrayBlinkEffect
impl StructuralPartialEq for LampArrayBlinkEffect
impl Sync for LampArrayBlinkEffect
Auto Trait Implementations§
impl Freeze for LampArrayBlinkEffect
impl RefUnwindSafe for LampArrayBlinkEffect
impl Unpin for LampArrayBlinkEffect
impl UnwindSafe for LampArrayBlinkEffect
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)