Trait ICustomGameControllerFactory_Impl
pub trait ICustomGameControllerFactory_Impl: IUnknownImpl {
// Required methods
fn CreateGameController(
&self,
provider: Ref<'_, IGameControllerProvider>,
) -> Result<IInspectable>;
fn OnGameControllerAdded(
&self,
value: Ref<'_, IGameController>,
) -> Result<()>;
fn OnGameControllerRemoved(
&self,
value: Ref<'_, IGameController>,
) -> Result<()>;
}
Required Methods§
fn CreateGameController( &self, provider: Ref<'_, IGameControllerProvider>, ) -> Result<IInspectable>
fn OnGameControllerAdded(&self, value: Ref<'_, IGameController>) -> Result<()>
fn OnGameControllerRemoved(&self, value: Ref<'_, IGameController>) -> Result<()>
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.