Struct windows::Gaming::Input::ForceFeedback::PeriodicForceEffect
pub struct PeriodicForceEffect(/* private fields */);
Implementations§
§impl PeriodicForceEffect
impl PeriodicForceEffect
pub fn Gain(&self) -> Result<f64>
pub fn SetGain(&self, value: f64) -> Result<()>
pub fn State(&self) -> Result<ForceFeedbackEffectState>
pub fn Start(&self) -> Result<()>
pub fn Stop(&self) -> Result<()>
pub fn Kind(&self) -> Result<PeriodicForceEffectKind>
pub fn SetParameters( &self, vector: Vector3, frequency: f32, phase: f32, bias: f32, duration: TimeSpan, ) -> Result<()>
pub fn SetParametersWithEnvelope( &self, vector: Vector3, frequency: f32, phase: f32, bias: f32, attackgain: f32, sustaingain: f32, releasegain: f32, startdelay: TimeSpan, attackduration: TimeSpan, sustainduration: TimeSpan, releaseduration: TimeSpan, repeatcount: u32, ) -> Result<()>
pub fn CreateInstance( effectkind: PeriodicForceEffectKind, ) -> Result<PeriodicForceEffect>
Trait Implementations§
§impl CanInto<IForceFeedbackEffect> for PeriodicForceEffect
impl CanInto<IForceFeedbackEffect> for PeriodicForceEffect
§impl CanInto<IInspectable> for PeriodicForceEffect
impl CanInto<IInspectable> for PeriodicForceEffect
§impl CanInto<IUnknown> for PeriodicForceEffect
impl CanInto<IUnknown> for PeriodicForceEffect
§impl Clone for PeriodicForceEffect
impl Clone for PeriodicForceEffect
§fn clone(&self) -> PeriodicForceEffect
fn clone(&self) -> PeriodicForceEffect
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for PeriodicForceEffect
impl Debug for PeriodicForceEffect
§impl From<&PeriodicForceEffect> for &IInspectable
impl From<&PeriodicForceEffect> for &IInspectable
§fn from(value: &PeriodicForceEffect) -> Self
fn from(value: &PeriodicForceEffect) -> Self
Converts to this type from the input type.
§impl From<&PeriodicForceEffect> for &IUnknown
impl From<&PeriodicForceEffect> for &IUnknown
§fn from(value: &PeriodicForceEffect) -> Self
fn from(value: &PeriodicForceEffect) -> Self
Converts to this type from the input type.
§impl From<PeriodicForceEffect> for IInspectable
impl From<PeriodicForceEffect> for IInspectable
§fn from(value: PeriodicForceEffect) -> Self
fn from(value: PeriodicForceEffect) -> Self
Converts to this type from the input type.
§impl From<PeriodicForceEffect> for IUnknown
impl From<PeriodicForceEffect> for IUnknown
§fn from(value: PeriodicForceEffect) -> Self
fn from(value: PeriodicForceEffect) -> Self
Converts to this type from the input type.
§impl Interface for PeriodicForceEffect
impl Interface for PeriodicForceEffect
§const IID: GUID = <IForceFeedbackEffect as windows_core::Interface>::IID
const IID: GUID = <IForceFeedbackEffect as windows_core::Interface>::IID
The
GUID
associated with the interface.§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for PeriodicForceEffect
impl PartialEq for PeriodicForceEffect
§fn eq(&self, other: &PeriodicForceEffect) -> bool
fn eq(&self, other: &PeriodicForceEffect) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for PeriodicForceEffect
impl Send for PeriodicForceEffect
impl StructuralPartialEq for PeriodicForceEffect
impl Sync for PeriodicForceEffect
Auto Trait Implementations§
impl Freeze for PeriodicForceEffect
impl RefUnwindSafe for PeriodicForceEffect
impl Unpin for PeriodicForceEffect
impl UnwindSafe for PeriodicForceEffect
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)