Struct windows::Gaming::Input::ForceFeedback::IForceFeedbackEffect
pub struct IForceFeedbackEffect(/* private fields */);
Implementations§
Methods from Deref<Target = IInspectable>§
pub fn GetRuntimeClassName(&self) -> Result<HSTRING, Error>
pub fn GetRuntimeClassName(&self) -> Result<HSTRING, Error>
Returns the canonical type name for the underlying object.
pub fn GetTrustLevel(&self) -> Result<i32, Error>
pub fn GetTrustLevel(&self) -> Result<i32, Error>
Gets the trust level of the current object.
Trait Implementations§
§impl CanInto<IForceFeedbackEffect> for ConditionForceEffect
impl CanInto<IForceFeedbackEffect> for ConditionForceEffect
§impl CanInto<IForceFeedbackEffect> for ConstantForceEffect
impl CanInto<IForceFeedbackEffect> for ConstantForceEffect
§impl CanInto<IForceFeedbackEffect> for PeriodicForceEffect
impl CanInto<IForceFeedbackEffect> for PeriodicForceEffect
§impl CanInto<IForceFeedbackEffect> for RampForceEffect
impl CanInto<IForceFeedbackEffect> for RampForceEffect
§impl CanInto<IInspectable> for IForceFeedbackEffect
impl CanInto<IInspectable> for IForceFeedbackEffect
§impl CanInto<IUnknown> for IForceFeedbackEffect
impl CanInto<IUnknown> for IForceFeedbackEffect
§impl Clone for IForceFeedbackEffect
impl Clone for IForceFeedbackEffect
§fn clone(&self) -> IForceFeedbackEffect
fn clone(&self) -> IForceFeedbackEffect
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for IForceFeedbackEffect
impl Debug for IForceFeedbackEffect
§impl Deref for IForceFeedbackEffect
impl Deref for IForceFeedbackEffect
§impl From<&IForceFeedbackEffect> for &IInspectable
impl From<&IForceFeedbackEffect> for &IInspectable
§fn from(value: &IForceFeedbackEffect) -> Self
fn from(value: &IForceFeedbackEffect) -> Self
Converts to this type from the input type.
§impl From<&IForceFeedbackEffect> for &IUnknown
impl From<&IForceFeedbackEffect> for &IUnknown
§fn from(value: &IForceFeedbackEffect) -> Self
fn from(value: &IForceFeedbackEffect) -> Self
Converts to this type from the input type.
§impl From<IForceFeedbackEffect> for IInspectable
impl From<IForceFeedbackEffect> for IInspectable
§fn from(value: IForceFeedbackEffect) -> Self
fn from(value: IForceFeedbackEffect) -> Self
Converts to this type from the input type.
§impl From<IForceFeedbackEffect> for IUnknown
impl From<IForceFeedbackEffect> for IUnknown
§fn from(value: IForceFeedbackEffect) -> Self
fn from(value: IForceFeedbackEffect) -> Self
Converts to this type from the input type.
§impl Interface for IForceFeedbackEffect
impl Interface for IForceFeedbackEffect
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for IForceFeedbackEffect
impl PartialEq for IForceFeedbackEffect
§fn eq(&self, other: &IForceFeedbackEffect) -> bool
fn eq(&self, other: &IForceFeedbackEffect) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for IForceFeedbackEffect
impl StructuralPartialEq for IForceFeedbackEffect
Auto Trait Implementations§
impl Freeze for IForceFeedbackEffect
impl RefUnwindSafe for IForceFeedbackEffect
impl !Send for IForceFeedbackEffect
impl !Sync for IForceFeedbackEffect
impl Unpin for IForceFeedbackEffect
impl UnwindSafe for IForceFeedbackEffect
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)