Struct windows::Gaming::Input::ForceFeedback::RampForceEffect
pub struct RampForceEffect(/* private fields */);
Implementations§
§impl RampForceEffect
impl RampForceEffect
pub fn new() -> Result<Self>
pub fn Gain(&self) -> Result<f64>
pub fn SetGain(&self, value: f64) -> Result<()>
pub fn State(&self) -> Result<ForceFeedbackEffectState>
pub fn Start(&self) -> Result<()>
pub fn Stop(&self) -> Result<()>
pub fn SetParameters( &self, startvector: Vector3, endvector: Vector3, duration: TimeSpan, ) -> Result<()>
pub fn SetParametersWithEnvelope( &self, startvector: Vector3, endvector: Vector3, attackgain: f32, sustaingain: f32, releasegain: f32, startdelay: TimeSpan, attackduration: TimeSpan, sustainduration: TimeSpan, releaseduration: TimeSpan, repeatcount: u32, ) -> Result<()>
Trait Implementations§
§impl CanInto<IForceFeedbackEffect> for RampForceEffect
impl CanInto<IForceFeedbackEffect> for RampForceEffect
§impl CanInto<IInspectable> for RampForceEffect
impl CanInto<IInspectable> for RampForceEffect
§impl CanInto<IUnknown> for RampForceEffect
impl CanInto<IUnknown> for RampForceEffect
§impl Clone for RampForceEffect
impl Clone for RampForceEffect
§fn clone(&self) -> RampForceEffect
fn clone(&self) -> RampForceEffect
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for RampForceEffect
impl Debug for RampForceEffect
§impl From<&RampForceEffect> for &IInspectable
impl From<&RampForceEffect> for &IInspectable
§fn from(value: &RampForceEffect) -> Self
fn from(value: &RampForceEffect) -> Self
Converts to this type from the input type.
§impl From<&RampForceEffect> for &IUnknown
impl From<&RampForceEffect> for &IUnknown
§fn from(value: &RampForceEffect) -> Self
fn from(value: &RampForceEffect) -> Self
Converts to this type from the input type.
§impl From<RampForceEffect> for IInspectable
impl From<RampForceEffect> for IInspectable
§fn from(value: RampForceEffect) -> Self
fn from(value: RampForceEffect) -> Self
Converts to this type from the input type.
§impl From<RampForceEffect> for IUnknown
impl From<RampForceEffect> for IUnknown
§fn from(value: RampForceEffect) -> Self
fn from(value: RampForceEffect) -> Self
Converts to this type from the input type.
§impl Interface for RampForceEffect
impl Interface for RampForceEffect
§const IID: GUID = <IForceFeedbackEffect as windows_core::Interface>::IID
const IID: GUID = <IForceFeedbackEffect as windows_core::Interface>::IID
The
GUID
associated with the interface.§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for RampForceEffect
impl PartialEq for RampForceEffect
§fn eq(&self, other: &RampForceEffect) -> bool
fn eq(&self, other: &RampForceEffect) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for RampForceEffect
impl Send for RampForceEffect
impl StructuralPartialEq for RampForceEffect
impl Sync for RampForceEffect
Auto Trait Implementations§
impl Freeze for RampForceEffect
impl RefUnwindSafe for RampForceEffect
impl Unpin for RampForceEffect
impl UnwindSafe for RampForceEffect
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)