Struct windows::Graphics::Holographic::HolographicCameraPose
pub struct HolographicCameraPose(/* private fields */);
Implementations§
§impl HolographicCameraPose
impl HolographicCameraPose
pub fn HolographicCamera(&self) -> Result<HolographicCamera>
pub fn Viewport(&self) -> Result<Rect>
pub fn TryGetViewTransform<P0>(
&self,
coordinatesystem: P0
) -> Result<IReference<HolographicStereoTransform>>where
P0: IntoParam<SpatialCoordinateSystem>,
pub fn ProjectionTransform(&self) -> Result<HolographicStereoTransform>
pub fn TryGetCullingFrustum<P0>(
&self,
coordinatesystem: P0
) -> Result<IReference<SpatialBoundingFrustum>>where
P0: IntoParam<SpatialCoordinateSystem>,
pub fn TryGetVisibleFrustum<P0>(
&self,
coordinatesystem: P0
) -> Result<IReference<SpatialBoundingFrustum>>where
P0: IntoParam<SpatialCoordinateSystem>,
pub fn NearPlaneDistance(&self) -> Result<f64>
pub fn FarPlaneDistance(&self) -> Result<f64>
pub fn OverrideViewTransform<P0>(
&self,
coordinatesystem: P0,
coordinatesystemtoviewtransform: HolographicStereoTransform
) -> Result<()>where
P0: IntoParam<SpatialCoordinateSystem>,
pub fn OverrideProjectionTransform( &self, projectiontransform: HolographicStereoTransform ) -> Result<()>
pub fn OverrideViewport( &self, leftviewport: Rect, rightviewport: Rect ) -> Result<()>
Trait Implementations§
§impl Clone for HolographicCameraPose
impl Clone for HolographicCameraPose
§fn clone(&self) -> HolographicCameraPose
fn clone(&self) -> HolographicCameraPose
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for HolographicCameraPose
impl Debug for HolographicCameraPose
§impl From<&HolographicCameraPose> for &IInspectable
impl From<&HolographicCameraPose> for &IInspectable
§fn from(value: &HolographicCameraPose) -> Self
fn from(value: &HolographicCameraPose) -> Self
Converts to this type from the input type.
§impl From<&HolographicCameraPose> for &IUnknown
impl From<&HolographicCameraPose> for &IUnknown
§fn from(value: &HolographicCameraPose) -> Self
fn from(value: &HolographicCameraPose) -> Self
Converts to this type from the input type.
§impl From<HolographicCameraPose> for IInspectable
impl From<HolographicCameraPose> for IInspectable
§fn from(value: HolographicCameraPose) -> Self
fn from(value: HolographicCameraPose) -> Self
Converts to this type from the input type.
§impl From<HolographicCameraPose> for IUnknown
impl From<HolographicCameraPose> for IUnknown
§fn from(value: HolographicCameraPose) -> Self
fn from(value: HolographicCameraPose) -> Self
Converts to this type from the input type.
§impl Interface for HolographicCameraPose
impl Interface for HolographicCameraPose
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for HolographicCameraPose
impl PartialEq for HolographicCameraPose
§fn eq(&self, other: &HolographicCameraPose) -> bool
fn eq(&self, other: &HolographicCameraPose) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for HolographicCameraPose
impl Send for HolographicCameraPose
impl StructuralPartialEq for HolographicCameraPose
impl Sync for HolographicCameraPose
Auto Trait Implementations§
impl RefUnwindSafe for HolographicCameraPose
impl Unpin for HolographicCameraPose
impl UnwindSafe for HolographicCameraPose
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more