Struct windows::Media::Audio::IAudioNode_Vtbl
#[repr(C)]pub struct IAudioNode_Vtbl {
pub base__: IInspectable_Vtbl,
pub EffectDefinitions: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub SetOutgoingGain: unsafe extern "system" fn(_: *mut c_void, _: f64) -> HRESULT,
pub OutgoingGain: unsafe extern "system" fn(_: *mut c_void, _: *mut f64) -> HRESULT,
pub EncodingProperties: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT,
pub ConsumeInput: unsafe extern "system" fn(_: *mut c_void, _: *mut bool) -> HRESULT,
pub SetConsumeInput: unsafe extern "system" fn(_: *mut c_void, _: bool) -> HRESULT,
pub Start: unsafe extern "system" fn(_: *mut c_void) -> HRESULT,
pub Stop: unsafe extern "system" fn(_: *mut c_void) -> HRESULT,
pub Reset: unsafe extern "system" fn(_: *mut c_void) -> HRESULT,
pub DisableEffectsByDefinition: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT,
pub EnableEffectsByDefinition: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§EffectDefinitions: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§SetOutgoingGain: unsafe extern "system" fn(_: *mut c_void, _: f64) -> HRESULT
§OutgoingGain: unsafe extern "system" fn(_: *mut c_void, _: *mut f64) -> HRESULT
§EncodingProperties: unsafe extern "system" fn(_: *mut c_void, _: *mut *mut c_void) -> HRESULT
§ConsumeInput: unsafe extern "system" fn(_: *mut c_void, _: *mut bool) -> HRESULT
§SetConsumeInput: unsafe extern "system" fn(_: *mut c_void, _: bool) -> HRESULT
§Start: unsafe extern "system" fn(_: *mut c_void) -> HRESULT
§Stop: unsafe extern "system" fn(_: *mut c_void) -> HRESULT
§Reset: unsafe extern "system" fn(_: *mut c_void) -> HRESULT
§DisableEffectsByDefinition: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT
§EnableEffectsByDefinition: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void) -> HRESULT
Implementations§
§impl IAudioNode_Vtbl
impl IAudioNode_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> IAudioNode_Vtblwhere
Identity: IAudioNode_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IAudioNode_Vtbl
impl RefUnwindSafe for IAudioNode_Vtbl
impl Send for IAudioNode_Vtbl
impl Sync for IAudioNode_Vtbl
impl Unpin for IAudioNode_Vtbl
impl UnwindSafe for IAudioNode_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more