Struct GameBarServicesTargetInfo
pub struct GameBarServicesTargetInfo(/* private fields */);
Implementations§
§impl GameBarServicesTargetInfo
impl GameBarServicesTargetInfo
pub fn DisplayName(&self) -> Result<HSTRING>
pub fn AppId(&self) -> Result<HSTRING>
pub fn TitleId(&self) -> Result<HSTRING>
pub fn DisplayMode(&self) -> Result<GameBarServicesDisplayMode>
Trait Implementations§
§impl CanInto<IInspectable> for GameBarServicesTargetInfo
impl CanInto<IInspectable> for GameBarServicesTargetInfo
§impl CanInto<IUnknown> for GameBarServicesTargetInfo
impl CanInto<IUnknown> for GameBarServicesTargetInfo
§impl Clone for GameBarServicesTargetInfo
impl Clone for GameBarServicesTargetInfo
§fn clone(&self) -> GameBarServicesTargetInfo
fn clone(&self) -> GameBarServicesTargetInfo
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for GameBarServicesTargetInfo
impl Debug for GameBarServicesTargetInfo
§impl From<&GameBarServicesTargetInfo> for &IInspectable
impl From<&GameBarServicesTargetInfo> for &IInspectable
§fn from(value: &GameBarServicesTargetInfo) -> Self
fn from(value: &GameBarServicesTargetInfo) -> Self
Converts to this type from the input type.
§impl From<&GameBarServicesTargetInfo> for &IUnknown
impl From<&GameBarServicesTargetInfo> for &IUnknown
§fn from(value: &GameBarServicesTargetInfo) -> Self
fn from(value: &GameBarServicesTargetInfo) -> Self
Converts to this type from the input type.
§impl From<GameBarServicesTargetInfo> for IInspectable
impl From<GameBarServicesTargetInfo> for IInspectable
§fn from(value: GameBarServicesTargetInfo) -> Self
fn from(value: GameBarServicesTargetInfo) -> Self
Converts to this type from the input type.
§impl From<GameBarServicesTargetInfo> for IUnknown
impl From<GameBarServicesTargetInfo> for IUnknown
§fn from(value: GameBarServicesTargetInfo) -> Self
fn from(value: GameBarServicesTargetInfo) -> Self
Converts to this type from the input type.
§impl Interface for GameBarServicesTargetInfo
impl Interface for GameBarServicesTargetInfo
§const IID: GUID = <IGameBarServicesTargetInfo as windows_core::Interface>::IID
const IID: GUID = <IGameBarServicesTargetInfo as windows_core::Interface>::IID
The
GUID
associated with the interface.§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§unsafe fn from_raw_borrowed(raw: &*mut c_void) -> Option<&Self>
unsafe fn from_raw_borrowed(raw: &*mut c_void) -> Option<&Self>
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for GameBarServicesTargetInfo
impl PartialEq for GameBarServicesTargetInfo
impl Eq for GameBarServicesTargetInfo
impl Send for GameBarServicesTargetInfo
impl StructuralPartialEq for GameBarServicesTargetInfo
impl Sync for GameBarServicesTargetInfo
Auto Trait Implementations§
impl Freeze for GameBarServicesTargetInfo
impl RefUnwindSafe for GameBarServicesTargetInfo
impl Unpin for GameBarServicesTargetInfo
impl UnwindSafe for GameBarServicesTargetInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more