Struct windows::Media::PlayTo::PlayToConnection
pub struct PlayToConnection(/* private fields */);
Implementations§
§impl PlayToConnection
impl PlayToConnection
pub fn State(&self) -> Result<PlayToConnectionState>
pub fn StateChanged<P0>(&self, handler: P0) -> Result<EventRegistrationToken>
pub fn RemoveStateChanged(&self, token: EventRegistrationToken) -> Result<()>
pub fn Transferred<P0>(&self, handler: P0) -> Result<EventRegistrationToken>
pub fn RemoveTransferred(&self, token: EventRegistrationToken) -> Result<()>
pub fn Error<P0>(&self, handler: P0) -> Result<EventRegistrationToken>
pub fn RemoveError(&self, token: EventRegistrationToken) -> Result<()>
Trait Implementations§
§impl Clone for PlayToConnection
impl Clone for PlayToConnection
§fn clone(&self) -> PlayToConnection
fn clone(&self) -> PlayToConnection
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for PlayToConnection
impl Debug for PlayToConnection
§impl From<&PlayToConnection> for &IInspectable
impl From<&PlayToConnection> for &IInspectable
§fn from(value: &PlayToConnection) -> Self
fn from(value: &PlayToConnection) -> Self
Converts to this type from the input type.
§impl From<&PlayToConnection> for &IUnknown
impl From<&PlayToConnection> for &IUnknown
§fn from(value: &PlayToConnection) -> Self
fn from(value: &PlayToConnection) -> Self
Converts to this type from the input type.
§impl From<PlayToConnection> for IInspectable
impl From<PlayToConnection> for IInspectable
§fn from(value: PlayToConnection) -> Self
fn from(value: PlayToConnection) -> Self
Converts to this type from the input type.
§impl From<PlayToConnection> for IUnknown
impl From<PlayToConnection> for IUnknown
§fn from(value: PlayToConnection) -> Self
fn from(value: PlayToConnection) -> Self
Converts to this type from the input type.
§impl Interface for PlayToConnection
impl Interface for PlayToConnection
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for PlayToConnection
impl PartialEq for PlayToConnection
§fn eq(&self, other: &PlayToConnection) -> bool
fn eq(&self, other: &PlayToConnection) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for PlayToConnection
impl Send for PlayToConnection
impl StructuralPartialEq for PlayToConnection
impl Sync for PlayToConnection
Auto Trait Implementations§
impl RefUnwindSafe for PlayToConnection
impl Unpin for PlayToConnection
impl UnwindSafe for PlayToConnection
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more