Struct windows::UI::Composition::Scenes::ISceneComponent_Vtbl
#[repr(C)]pub struct ISceneComponent_Vtbl {
pub base__: IInspectable_Vtbl,
pub ComponentType: unsafe extern "system" fn(_: *mut c_void, _: *mut SceneComponentType) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§ComponentType: unsafe extern "system" fn(_: *mut c_void, _: *mut SceneComponentType) -> HRESULT
Auto Trait Implementations§
impl RefUnwindSafe for ISceneComponent_Vtbl
impl Send for ISceneComponent_Vtbl
impl Sync for ISceneComponent_Vtbl
impl Unpin for ISceneComponent_Vtbl
impl UnwindSafe for ISceneComponent_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more