#[repr(C)]
pub struct IAnimationController_Vtbl { pub base__: IInspectable_Vtbl, pub PlaybackRate: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT, pub SetPlaybackRate: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT, pub Progress: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT, pub SetProgress: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT, pub ProgressBehavior: unsafe extern "system" fn(_: *mut c_void, _: *mut AnimationControllerProgressBehavior) -> HRESULT, pub SetProgressBehavior: unsafe extern "system" fn(_: *mut c_void, _: AnimationControllerProgressBehavior) -> HRESULT, pub Pause: unsafe extern "system" fn(_: *mut c_void) -> HRESULT, pub Resume: unsafe extern "system" fn(_: *mut c_void) -> HRESULT, }

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§base__: IInspectable_Vtbl§PlaybackRate: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT§SetPlaybackRate: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT§Progress: unsafe extern "system" fn(_: *mut c_void, _: *mut f32) -> HRESULT§SetProgress: unsafe extern "system" fn(_: *mut c_void, _: f32) -> HRESULT§ProgressBehavior: unsafe extern "system" fn(_: *mut c_void, _: *mut AnimationControllerProgressBehavior) -> HRESULT§SetProgressBehavior: unsafe extern "system" fn(_: *mut c_void, _: AnimationControllerProgressBehavior) -> HRESULT§Pause: unsafe extern "system" fn(_: *mut c_void) -> HRESULT§Resume: unsafe extern "system" fn(_: *mut c_void) -> HRESULT

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