Struct windows::UI::Core::AnimationMetrics::IPropertyAnimation_Vtbl
#[repr(C)]pub struct IPropertyAnimation_Vtbl {
pub base__: IInspectable_Vtbl,
pub Type: unsafe extern "system" fn(_: *mut c_void, _: *mut PropertyAnimationType) -> HRESULT,
pub Delay: unsafe extern "system" fn(_: *mut c_void, _: *mut TimeSpan) -> HRESULT,
pub Duration: unsafe extern "system" fn(_: *mut c_void, _: *mut TimeSpan) -> HRESULT,
pub Control1: unsafe extern "system" fn(_: *mut c_void, _: *mut Point) -> HRESULT,
pub Control2: unsafe extern "system" fn(_: *mut c_void, _: *mut Point) -> HRESULT,
}
Fields§
§base__: IInspectable_Vtbl
§Type: unsafe extern "system" fn(_: *mut c_void, _: *mut PropertyAnimationType) -> HRESULT
§Delay: unsafe extern "system" fn(_: *mut c_void, _: *mut TimeSpan) -> HRESULT
§Duration: unsafe extern "system" fn(_: *mut c_void, _: *mut TimeSpan) -> HRESULT
§Control1: unsafe extern "system" fn(_: *mut c_void, _: *mut Point) -> HRESULT
§Control2: unsafe extern "system" fn(_: *mut c_void, _: *mut Point) -> HRESULT
Implementations§
§impl IPropertyAnimation_Vtbl
impl IPropertyAnimation_Vtbl
pub const fn new<Identity: IUnknownImpl<Impl = Impl>, Impl: IPropertyAnimation_Impl, const OFFSET: isize>( ) -> IPropertyAnimation_Vtbl
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for IPropertyAnimation_Vtbl
impl RefUnwindSafe for IPropertyAnimation_Vtbl
impl Send for IPropertyAnimation_Vtbl
impl Sync for IPropertyAnimation_Vtbl
impl Unpin for IPropertyAnimation_Vtbl
impl UnwindSafe for IPropertyAnimation_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more