Struct windows::UI::Core::AnimationMetrics::PropertyAnimation
pub struct PropertyAnimation(/* private fields */);
Implementations§
Trait Implementations§
§impl Clone for PropertyAnimation
impl Clone for PropertyAnimation
§fn clone(&self) -> PropertyAnimation
fn clone(&self) -> PropertyAnimation
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for PropertyAnimation
impl Debug for PropertyAnimation
§impl From<&PropertyAnimation> for &IInspectable
impl From<&PropertyAnimation> for &IInspectable
§fn from(value: &PropertyAnimation) -> Self
fn from(value: &PropertyAnimation) -> Self
Converts to this type from the input type.
§impl From<&PropertyAnimation> for &IUnknown
impl From<&PropertyAnimation> for &IUnknown
§fn from(value: &PropertyAnimation) -> Self
fn from(value: &PropertyAnimation) -> Self
Converts to this type from the input type.
§impl From<PropertyAnimation> for IInspectable
impl From<PropertyAnimation> for IInspectable
§fn from(value: PropertyAnimation) -> Self
fn from(value: PropertyAnimation) -> Self
Converts to this type from the input type.
§impl From<PropertyAnimation> for IUnknown
impl From<PropertyAnimation> for IUnknown
§fn from(value: PropertyAnimation) -> Self
fn from(value: PropertyAnimation) -> Self
Converts to this type from the input type.
§impl Interface for PropertyAnimation
impl Interface for PropertyAnimation
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for PropertyAnimation
impl PartialEq for PropertyAnimation
§fn eq(&self, other: &PropertyAnimation) -> bool
fn eq(&self, other: &PropertyAnimation) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for PropertyAnimation
impl Send for PropertyAnimation
impl StructuralPartialEq for PropertyAnimation
impl Sync for PropertyAnimation
Auto Trait Implementations§
impl RefUnwindSafe for PropertyAnimation
impl Unpin for PropertyAnimation
impl UnwindSafe for PropertyAnimation
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more