Struct windows::UI::Core::CoreComponentInputSource
pub struct CoreComponentInputSource(/* private fields */);
Implementations§
§impl CoreComponentInputSource
impl CoreComponentInputSource
pub fn ClosestInteractiveBoundsRequested<P0>(
&self,
handler: P0,
) -> Result<EventRegistrationToken>where
P0: Param<TypedEventHandler<CoreComponentInputSource, ClosestInteractiveBoundsRequestedEventArgs>>,
pub fn RemoveClosestInteractiveBoundsRequested( &self, cookie: EventRegistrationToken, ) -> Result<()>
pub fn HasFocus(&self) -> Result<bool>
pub fn GotFocus<P0>(&self, handler: P0) -> Result<EventRegistrationToken>where
P0: Param<TypedEventHandler<IInspectable, CoreWindowEventArgs>>,
pub fn RemoveGotFocus(&self, cookie: EventRegistrationToken) -> Result<()>
pub fn LostFocus<P0>(&self, handler: P0) -> Result<EventRegistrationToken>where
P0: Param<TypedEventHandler<IInspectable, CoreWindowEventArgs>>,
pub fn RemoveLostFocus(&self, cookie: EventRegistrationToken) -> Result<()>
pub fn Dispatcher(&self) -> Result<CoreDispatcher>
pub fn IsInputEnabled(&self) -> Result<bool>
pub fn SetIsInputEnabled(&self, value: bool) -> Result<()>
pub fn InputEnabled<P0>(&self, handler: P0) -> Result<EventRegistrationToken>where
P0: Param<TypedEventHandler<IInspectable, InputEnabledEventArgs>>,
pub fn RemoveInputEnabled(&self, cookie: EventRegistrationToken) -> Result<()>
pub fn GetCurrentKeyState( &self, virtualkey: VirtualKey, ) -> Result<CoreVirtualKeyStates>
pub fn CharacterReceived<P0>(
&self,
handler: P0,
) -> Result<EventRegistrationToken>where
P0: Param<TypedEventHandler<IInspectable, CharacterReceivedEventArgs>>,
pub fn RemoveCharacterReceived( &self, cookie: EventRegistrationToken, ) -> Result<()>
pub fn KeyDown<P0>(&self, handler: P0) -> Result<EventRegistrationToken>where
P0: Param<TypedEventHandler<IInspectable, KeyEventArgs>>,
pub fn RemoveKeyDown(&self, cookie: EventRegistrationToken) -> Result<()>
pub fn KeyUp<P0>(&self, handler: P0) -> Result<EventRegistrationToken>where
P0: Param<TypedEventHandler<IInspectable, KeyEventArgs>>,
pub fn RemoveKeyUp(&self, cookie: EventRegistrationToken) -> Result<()>
pub fn GetCurrentKeyEventDeviceId(&self) -> Result<HSTRING>
pub fn ReleasePointerCapture(&self) -> Result<()>
pub fn SetPointerCapture(&self) -> Result<()>
pub fn HasCapture(&self) -> Result<bool>
pub fn PointerPosition(&self) -> Result<Point>
pub fn PointerCursor(&self) -> Result<CoreCursor>
pub fn SetPointerCursor<P0>(&self, value: P0) -> Result<()>where
P0: Param<CoreCursor>,
pub fn PointerCaptureLost<P0>(
&self,
handler: P0,
) -> Result<EventRegistrationToken>where
P0: Param<TypedEventHandler<IInspectable, PointerEventArgs>>,
pub fn RemovePointerCaptureLost( &self, cookie: EventRegistrationToken, ) -> Result<()>
pub fn PointerEntered<P0>(&self, handler: P0) -> Result<EventRegistrationToken>where
P0: Param<TypedEventHandler<IInspectable, PointerEventArgs>>,
pub fn RemovePointerEntered(&self, cookie: EventRegistrationToken) -> Result<()>
pub fn PointerExited<P0>(&self, handler: P0) -> Result<EventRegistrationToken>where
P0: Param<TypedEventHandler<IInspectable, PointerEventArgs>>,
pub fn RemovePointerExited(&self, cookie: EventRegistrationToken) -> Result<()>
pub fn PointerMoved<P0>(&self, handler: P0) -> Result<EventRegistrationToken>where
P0: Param<TypedEventHandler<IInspectable, PointerEventArgs>>,
pub fn RemovePointerMoved(&self, cookie: EventRegistrationToken) -> Result<()>
pub fn PointerPressed<P0>(&self, handler: P0) -> Result<EventRegistrationToken>where
P0: Param<TypedEventHandler<IInspectable, PointerEventArgs>>,
pub fn RemovePointerPressed(&self, cookie: EventRegistrationToken) -> Result<()>
pub fn PointerReleased<P0>(&self, handler: P0) -> Result<EventRegistrationToken>where
P0: Param<TypedEventHandler<IInspectable, PointerEventArgs>>,
pub fn RemovePointerReleased( &self, cookie: EventRegistrationToken, ) -> Result<()>
pub fn PointerWheelChanged<P0>(
&self,
handler: P0,
) -> Result<EventRegistrationToken>where
P0: Param<TypedEventHandler<IInspectable, PointerEventArgs>>,
pub fn RemovePointerWheelChanged( &self, cookie: EventRegistrationToken, ) -> Result<()>
pub fn DispatcherQueue(&self) -> Result<DispatcherQueue>
pub fn TouchHitTesting<P0>(&self, handler: P0) -> Result<EventRegistrationToken>where
P0: Param<TypedEventHandler<IInspectable, TouchHitTestingEventArgs>>,
pub fn RemoveTouchHitTesting( &self, cookie: EventRegistrationToken, ) -> Result<()>
Trait Implementations§
§impl CanInto<ICoreInputSourceBase> for CoreComponentInputSource
impl CanInto<ICoreInputSourceBase> for CoreComponentInputSource
§impl CanInto<ICorePointerInputSource> for CoreComponentInputSource
impl CanInto<ICorePointerInputSource> for CoreComponentInputSource
§impl CanInto<ICorePointerInputSource2> for CoreComponentInputSource
impl CanInto<ICorePointerInputSource2> for CoreComponentInputSource
§impl CanInto<IInspectable> for CoreComponentInputSource
impl CanInto<IInspectable> for CoreComponentInputSource
§impl CanInto<IUnknown> for CoreComponentInputSource
impl CanInto<IUnknown> for CoreComponentInputSource
§impl Clone for CoreComponentInputSource
impl Clone for CoreComponentInputSource
§fn clone(&self) -> CoreComponentInputSource
fn clone(&self) -> CoreComponentInputSource
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for CoreComponentInputSource
impl Debug for CoreComponentInputSource
§impl From<&CoreComponentInputSource> for &IInspectable
impl From<&CoreComponentInputSource> for &IInspectable
§fn from(value: &CoreComponentInputSource) -> Self
fn from(value: &CoreComponentInputSource) -> Self
Converts to this type from the input type.
§impl From<&CoreComponentInputSource> for &IUnknown
impl From<&CoreComponentInputSource> for &IUnknown
§fn from(value: &CoreComponentInputSource) -> Self
fn from(value: &CoreComponentInputSource) -> Self
Converts to this type from the input type.
§impl From<CoreComponentInputSource> for IInspectable
impl From<CoreComponentInputSource> for IInspectable
§fn from(value: CoreComponentInputSource) -> Self
fn from(value: CoreComponentInputSource) -> Self
Converts to this type from the input type.
§impl From<CoreComponentInputSource> for IUnknown
impl From<CoreComponentInputSource> for IUnknown
§fn from(value: CoreComponentInputSource) -> Self
fn from(value: CoreComponentInputSource) -> Self
Converts to this type from the input type.
§impl Interface for CoreComponentInputSource
impl Interface for CoreComponentInputSource
§const IID: GUID = <ICoreInputSourceBase as windows_core::Interface>::IID
const IID: GUID = <ICoreInputSourceBase as windows_core::Interface>::IID
The
GUID
associated with the interface.§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_to_any<T>(&self) -> Result<&(dyn Any + 'static), Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. Read more§fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn is_object<T>(&self) -> boolwhere
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
§fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object_ref<T>(&self) -> Result<&<T as ComObjectInner>::Outer, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. &MyApp_Impl
, not the inner &MyApp
object. Read more§fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
fn cast_object<T>(&self) -> Result<ComObject<T>, Error>where
T: ComObjectInner,
<T as ComObjectInner>::Outer: Any + 'static + IUnknownImpl<Impl = T>,
This casts the given COM interface to [
&dyn Any
]. It returns a reference to the “outer”
object, e.g. MyApp_Impl
, not the inner MyApp
object. Read more§fn downgrade(&self) -> Result<Weak<Self>, Error>
fn downgrade(&self) -> Result<Weak<Self>, Error>
Attempts to create a [
Weak
] reference to this object.§impl PartialEq for CoreComponentInputSource
impl PartialEq for CoreComponentInputSource
§fn eq(&self, other: &CoreComponentInputSource) -> bool
fn eq(&self, other: &CoreComponentInputSource) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for CoreComponentInputSource
impl Send for CoreComponentInputSource
impl StructuralPartialEq for CoreComponentInputSource
impl Sync for CoreComponentInputSource
Auto Trait Implementations§
impl Freeze for CoreComponentInputSource
impl RefUnwindSafe for CoreComponentInputSource
impl Unpin for CoreComponentInputSource
impl UnwindSafe for CoreComponentInputSource
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit
)