Struct windows::UI::Input::Spatial::SpatialInteractionSourceLocation
pub struct SpatialInteractionSourceLocation(/* private fields */);
Implementations§
§impl SpatialInteractionSourceLocation
impl SpatialInteractionSourceLocation
pub fn Position(&self) -> Result<IReference<Vector3>>
pub fn Velocity(&self) -> Result<IReference<Vector3>>
pub fn Orientation(&self) -> Result<IReference<Quaternion>>
pub fn PositionAccuracy( &self ) -> Result<SpatialInteractionSourcePositionAccuracy>
pub fn AngularVelocity(&self) -> Result<IReference<Vector3>>
pub fn SourcePointerPose(&self) -> Result<SpatialPointerInteractionSourcePose>
Trait Implementations§
§impl Clone for SpatialInteractionSourceLocation
impl Clone for SpatialInteractionSourceLocation
§fn clone(&self) -> SpatialInteractionSourceLocation
fn clone(&self) -> SpatialInteractionSourceLocation
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for SpatialInteractionSourceLocation
impl Debug for SpatialInteractionSourceLocation
§impl From<&SpatialInteractionSourceLocation> for &IInspectable
impl From<&SpatialInteractionSourceLocation> for &IInspectable
§fn from(value: &SpatialInteractionSourceLocation) -> Self
fn from(value: &SpatialInteractionSourceLocation) -> Self
Converts to this type from the input type.
§impl From<&SpatialInteractionSourceLocation> for &IUnknown
impl From<&SpatialInteractionSourceLocation> for &IUnknown
§fn from(value: &SpatialInteractionSourceLocation) -> Self
fn from(value: &SpatialInteractionSourceLocation) -> Self
Converts to this type from the input type.
§impl From<SpatialInteractionSourceLocation> for IInspectable
impl From<SpatialInteractionSourceLocation> for IInspectable
§fn from(value: SpatialInteractionSourceLocation) -> Self
fn from(value: SpatialInteractionSourceLocation) -> Self
Converts to this type from the input type.
§impl From<SpatialInteractionSourceLocation> for IUnknown
impl From<SpatialInteractionSourceLocation> for IUnknown
§fn from(value: SpatialInteractionSourceLocation) -> Self
fn from(value: SpatialInteractionSourceLocation) -> Self
Converts to this type from the input type.
§impl Interface for SpatialInteractionSourceLocation
impl Interface for SpatialInteractionSourceLocation
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for SpatialInteractionSourceLocation
impl PartialEq for SpatialInteractionSourceLocation
§fn eq(&self, other: &SpatialInteractionSourceLocation) -> bool
fn eq(&self, other: &SpatialInteractionSourceLocation) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for SpatialInteractionSourceLocation
impl Send for SpatialInteractionSourceLocation
impl StructuralPartialEq for SpatialInteractionSourceLocation
impl Sync for SpatialInteractionSourceLocation
Auto Trait Implementations§
impl RefUnwindSafe for SpatialInteractionSourceLocation
impl Unpin for SpatialInteractionSourceLocation
impl UnwindSafe for SpatialInteractionSourceLocation
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more