Struct windows::Win32::Devices::HumanInterfaceDevice::KEYBOARD_ATTRIBUTES
#[repr(C)]pub struct KEYBOARD_ATTRIBUTES {
pub KeyboardIdentifier: KEYBOARD_ID,
pub KeyboardMode: u16,
pub NumberOfFunctionKeys: u16,
pub NumberOfIndicators: u16,
pub NumberOfKeysTotal: u16,
pub InputDataQueueLength: u32,
pub KeyRepeatMinimum: KEYBOARD_TYPEMATIC_PARAMETERS,
pub KeyRepeatMaximum: KEYBOARD_TYPEMATIC_PARAMETERS,
}
Fields§
§KeyboardIdentifier: KEYBOARD_ID
§KeyboardMode: u16
§NumberOfFunctionKeys: u16
§NumberOfIndicators: u16
§NumberOfKeysTotal: u16
§InputDataQueueLength: u32
§KeyRepeatMinimum: KEYBOARD_TYPEMATIC_PARAMETERS
§KeyRepeatMaximum: KEYBOARD_TYPEMATIC_PARAMETERS
Trait Implementations§
§impl Clone for KEYBOARD_ATTRIBUTES
impl Clone for KEYBOARD_ATTRIBUTES
§impl Debug for KEYBOARD_ATTRIBUTES
impl Debug for KEYBOARD_ATTRIBUTES
§impl Default for KEYBOARD_ATTRIBUTES
impl Default for KEYBOARD_ATTRIBUTES
§impl PartialEq for KEYBOARD_ATTRIBUTES
impl PartialEq for KEYBOARD_ATTRIBUTES
impl Copy for KEYBOARD_ATTRIBUTES
impl Eq for KEYBOARD_ATTRIBUTES
Auto Trait Implementations§
impl RefUnwindSafe for KEYBOARD_ATTRIBUTES
impl Send for KEYBOARD_ATTRIBUTES
impl Sync for KEYBOARD_ATTRIBUTES
impl Unpin for KEYBOARD_ATTRIBUTES
impl UnwindSafe for KEYBOARD_ATTRIBUTES
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more