windows::Win32::Devices::HumanInterfaceDevice

Trait IDirectInputDevice7A_Impl

pub trait IDirectInputDevice7A_Impl: IDirectInputDevice2A_Impl {
    // Required methods
    fn EnumEffectsInFile(
        &self,
        param0: &PCSTR,
        param1: LPDIENUMEFFECTSINFILECALLBACK,
        param2: *mut c_void,
        param3: u32,
    ) -> Result<()>;
    fn WriteEffectToFile(
        &self,
        param0: &PCSTR,
        param1: u32,
        param2: *mut DIFILEEFFECT,
        param3: u32,
    ) -> Result<()>;
}

Required Methods§

fn EnumEffectsInFile( &self, param0: &PCSTR, param1: LPDIENUMEFFECTSINFILECALLBACK, param2: *mut c_void, param3: u32, ) -> Result<()>

fn WriteEffectToFile( &self, param0: &PCSTR, param1: u32, param2: *mut DIFILEEFFECT, param3: u32, ) -> Result<()>

Dyn Compatibility§

This trait is not dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.

Implementors§