Struct windows::Win32::Graphics::Direct2D::ID2D1BlendTransform
pub struct ID2D1BlendTransform(/* private fields */);
Implementations§
§impl ID2D1BlendTransform
impl ID2D1BlendTransform
pub unsafe fn GetInputCount(&self) -> u32
pub unsafe fn SetOutputBuffer( &self, bufferprecision: D2D1_BUFFER_PRECISION, channeldepth: D2D1_CHANNEL_DEPTH ) -> Result<()>
pub unsafe fn SetCached<P0>(&self, iscached: P0)where
P0: IntoParam<BOOL>,
pub unsafe fn SetDescription(&self, description: *const D2D1_BLEND_DESCRIPTION)
pub unsafe fn GetDescription(&self, description: *mut D2D1_BLEND_DESCRIPTION)
Trait Implementations§
§impl Clone for ID2D1BlendTransform
impl Clone for ID2D1BlendTransform
§fn clone(&self) -> ID2D1BlendTransform
fn clone(&self) -> ID2D1BlendTransform
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ID2D1BlendTransform
impl Debug for ID2D1BlendTransform
§impl From<&ID2D1BlendTransform> for &ID2D1ConcreteTransform
impl From<&ID2D1BlendTransform> for &ID2D1ConcreteTransform
§fn from(value: &ID2D1BlendTransform) -> Self
fn from(value: &ID2D1BlendTransform) -> Self
Converts to this type from the input type.
§impl From<&ID2D1BlendTransform> for &ID2D1TransformNode
impl From<&ID2D1BlendTransform> for &ID2D1TransformNode
§fn from(value: &ID2D1BlendTransform) -> Self
fn from(value: &ID2D1BlendTransform) -> Self
Converts to this type from the input type.
§impl From<&ID2D1BlendTransform> for &IUnknown
impl From<&ID2D1BlendTransform> for &IUnknown
§fn from(value: &ID2D1BlendTransform) -> Self
fn from(value: &ID2D1BlendTransform) -> Self
Converts to this type from the input type.
§impl From<ID2D1BlendTransform> for ID2D1ConcreteTransform
impl From<ID2D1BlendTransform> for ID2D1ConcreteTransform
§fn from(value: ID2D1BlendTransform) -> Self
fn from(value: ID2D1BlendTransform) -> Self
Converts to this type from the input type.
§impl From<ID2D1BlendTransform> for ID2D1TransformNode
impl From<ID2D1BlendTransform> for ID2D1TransformNode
§fn from(value: ID2D1BlendTransform) -> Self
fn from(value: ID2D1BlendTransform) -> Self
Converts to this type from the input type.
§impl From<ID2D1BlendTransform> for IUnknown
impl From<ID2D1BlendTransform> for IUnknown
§fn from(value: ID2D1BlendTransform) -> Self
fn from(value: ID2D1BlendTransform) -> Self
Converts to this type from the input type.
§impl Interface for ID2D1BlendTransform
impl Interface for ID2D1BlendTransform
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for ID2D1BlendTransform
impl PartialEq for ID2D1BlendTransform
§fn eq(&self, other: &ID2D1BlendTransform) -> bool
fn eq(&self, other: &ID2D1BlendTransform) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ID2D1BlendTransform
impl Send for ID2D1BlendTransform
impl StructuralPartialEq for ID2D1BlendTransform
impl Sync for ID2D1BlendTransform
Auto Trait Implementations§
impl RefUnwindSafe for ID2D1BlendTransform
impl Unpin for ID2D1BlendTransform
impl UnwindSafe for ID2D1BlendTransform
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more