Struct windows::Win32::Graphics::Direct2D::ID2D1Effect
pub struct ID2D1Effect(/* private fields */);
Implementations§
§impl ID2D1Effect
impl ID2D1Effect
pub unsafe fn GetPropertyCount(&self) -> u32
pub unsafe fn GetPropertyName(&self, index: u32, name: &mut [u16]) -> Result<()>
pub unsafe fn GetPropertyNameLength(&self, index: u32) -> u32
pub unsafe fn GetType(&self, index: u32) -> D2D1_PROPERTY_TYPE
pub unsafe fn GetPropertyIndex<P0>(&self, name: P0) -> u32where
P0: IntoParam<PCWSTR>,
pub unsafe fn SetValueByName<P0>(
&self,
name: P0,
type: D2D1_PROPERTY_TYPE,
data: &[u8]
) -> Result<()>where
P0: IntoParam<PCWSTR>,
pub unsafe fn SetValue( &self, index: u32, type: D2D1_PROPERTY_TYPE, data: &[u8] ) -> Result<()>
pub unsafe fn GetValueByName<P0>(
&self,
name: P0,
type: D2D1_PROPERTY_TYPE,
data: &mut [u8]
) -> Result<()>where
P0: IntoParam<PCWSTR>,
pub unsafe fn GetValue( &self, index: u32, type: D2D1_PROPERTY_TYPE, data: &mut [u8] ) -> Result<()>
pub unsafe fn GetValueSize(&self, index: u32) -> u32
pub unsafe fn GetSubProperties(&self, index: u32) -> Result<ID2D1Properties>
pub unsafe fn SetInput<P0, P1>(&self, index: u32, input: P0, invalidate: P1)where
P0: IntoParam<ID2D1Image>,
P1: IntoParam<BOOL>,
pub unsafe fn SetInputCount(&self, inputcount: u32) -> Result<()>
pub unsafe fn GetInput(&self, index: u32) -> Result<ID2D1Image>
pub unsafe fn GetInputCount(&self) -> u32
pub unsafe fn GetOutput(&self) -> Result<ID2D1Image>
Trait Implementations§
§impl Clone for ID2D1Effect
impl Clone for ID2D1Effect
§fn clone(&self) -> ID2D1Effect
fn clone(&self) -> ID2D1Effect
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ID2D1Effect
impl Debug for ID2D1Effect
§impl From<&ID2D1Effect> for &ID2D1Properties
impl From<&ID2D1Effect> for &ID2D1Properties
§fn from(value: &ID2D1Effect) -> Self
fn from(value: &ID2D1Effect) -> Self
Converts to this type from the input type.
§impl From<&ID2D1Effect> for &IUnknown
impl From<&ID2D1Effect> for &IUnknown
§fn from(value: &ID2D1Effect) -> Self
fn from(value: &ID2D1Effect) -> Self
Converts to this type from the input type.
§impl From<ID2D1Effect> for ID2D1Properties
impl From<ID2D1Effect> for ID2D1Properties
§fn from(value: ID2D1Effect) -> Self
fn from(value: ID2D1Effect) -> Self
Converts to this type from the input type.
§impl From<ID2D1Effect> for IUnknown
impl From<ID2D1Effect> for IUnknown
§fn from(value: ID2D1Effect) -> Self
fn from(value: ID2D1Effect) -> Self
Converts to this type from the input type.
§impl Interface for ID2D1Effect
impl Interface for ID2D1Effect
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for ID2D1Effect
impl PartialEq for ID2D1Effect
§fn eq(&self, other: &ID2D1Effect) -> bool
fn eq(&self, other: &ID2D1Effect) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ID2D1Effect
impl Send for ID2D1Effect
impl StructuralPartialEq for ID2D1Effect
impl Sync for ID2D1Effect
Auto Trait Implementations§
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more