Struct windows::Win32::Graphics::Direct2D::ID2D1Properties
pub struct ID2D1Properties(/* private fields */);
Implementations§
§impl ID2D1Properties
impl ID2D1Properties
pub unsafe fn GetPropertyCount(&self) -> u32
pub unsafe fn GetPropertyName(&self, index: u32, name: &mut [u16]) -> Result<()>
pub unsafe fn GetPropertyNameLength(&self, index: u32) -> u32
pub unsafe fn GetType(&self, index: u32) -> D2D1_PROPERTY_TYPE
pub unsafe fn GetPropertyIndex<P0>(&self, name: P0) -> u32where
P0: IntoParam<PCWSTR>,
pub unsafe fn SetValueByName<P0>(
&self,
name: P0,
type: D2D1_PROPERTY_TYPE,
data: &[u8]
) -> Result<()>where
P0: IntoParam<PCWSTR>,
pub unsafe fn SetValue( &self, index: u32, type: D2D1_PROPERTY_TYPE, data: &[u8] ) -> Result<()>
pub unsafe fn GetValueByName<P0>(
&self,
name: P0,
type: D2D1_PROPERTY_TYPE,
data: &mut [u8]
) -> Result<()>where
P0: IntoParam<PCWSTR>,
pub unsafe fn GetValue( &self, index: u32, type: D2D1_PROPERTY_TYPE, data: &mut [u8] ) -> Result<()>
pub unsafe fn GetValueSize(&self, index: u32) -> u32
pub unsafe fn GetSubProperties(&self, index: u32) -> Result<ID2D1Properties>
Trait Implementations§
§impl Clone for ID2D1Properties
impl Clone for ID2D1Properties
§fn clone(&self) -> ID2D1Properties
fn clone(&self) -> ID2D1Properties
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for ID2D1Properties
impl Debug for ID2D1Properties
§impl From<&ID2D1Effect> for &ID2D1Properties
impl From<&ID2D1Effect> for &ID2D1Properties
§fn from(value: &ID2D1Effect) -> Self
fn from(value: &ID2D1Effect) -> Self
Converts to this type from the input type.
§impl From<&ID2D1Properties> for &IUnknown
impl From<&ID2D1Properties> for &IUnknown
§fn from(value: &ID2D1Properties) -> Self
fn from(value: &ID2D1Properties) -> Self
Converts to this type from the input type.
§impl From<ID2D1Effect> for ID2D1Properties
impl From<ID2D1Effect> for ID2D1Properties
§fn from(value: ID2D1Effect) -> Self
fn from(value: ID2D1Effect) -> Self
Converts to this type from the input type.
§impl From<ID2D1Properties> for IUnknown
impl From<ID2D1Properties> for IUnknown
§fn from(value: ID2D1Properties) -> Self
fn from(value: ID2D1Properties) -> Self
Converts to this type from the input type.
§impl Interface for ID2D1Properties
impl Interface for ID2D1Properties
§fn as_raw(&self) -> *mut c_void
fn as_raw(&self) -> *mut c_void
Returns the raw COM interface pointer. The resulting pointer continues to be owned by the
Interface
implementation.§fn into_raw(self) -> *mut c_void
fn into_raw(self) -> *mut c_void
Returns the raw COM interface pointer and releases ownership. It the caller’s responsibility to release the COM interface pointer.
§fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
fn cast<T>(&self) -> Result<T, Error>where
T: Interface,
Attempts to cast the current interface to another interface using
QueryInterface
. Read more§impl PartialEq for ID2D1Properties
impl PartialEq for ID2D1Properties
§fn eq(&self, other: &ID2D1Properties) -> bool
fn eq(&self, other: &ID2D1Properties) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.impl Eq for ID2D1Properties
impl Send for ID2D1Properties
impl StructuralPartialEq for ID2D1Properties
impl Sync for ID2D1Properties
Auto Trait Implementations§
impl RefUnwindSafe for ID2D1Properties
impl Unpin for ID2D1Properties
impl UnwindSafe for ID2D1Properties
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more