Struct windows::Win32::Graphics::Direct2D::ID2D1Ink_Vtbl
#[repr(C)]pub struct ID2D1Ink_Vtbl {
pub base__: ID2D1Resource_Vtbl,
pub SetStartPoint: unsafe extern "system" fn(_: *mut c_void, _: *const D2D1_INK_POINT),
pub GetStartPoint: unsafe extern "system" fn(_: *mut c_void, _: *mut D2D1_INK_POINT),
pub AddSegments: unsafe extern "system" fn(_: *mut c_void, _: *const D2D1_INK_BEZIER_SEGMENT, _: u32) -> HRESULT,
pub RemoveSegmentsAtEnd: unsafe extern "system" fn(_: *mut c_void, _: u32) -> HRESULT,
pub SetSegments: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const D2D1_INK_BEZIER_SEGMENT, _: u32) -> HRESULT,
pub SetSegmentAtEnd: unsafe extern "system" fn(_: *mut c_void, _: *const D2D1_INK_BEZIER_SEGMENT) -> HRESULT,
pub GetSegmentCount: unsafe extern "system" fn(_: *mut c_void) -> u32,
pub GetSegments: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *mut D2D1_INK_BEZIER_SEGMENT, _: u32) -> HRESULT,
pub StreamAsGeometry: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const Matrix3x2, _: f32, _: *mut c_void) -> HRESULT,
pub GetBounds: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const Matrix3x2, _: *mut D2D_RECT_F) -> HRESULT,
}
Fields§
§base__: ID2D1Resource_Vtbl
§SetStartPoint: unsafe extern "system" fn(_: *mut c_void, _: *const D2D1_INK_POINT)
§GetStartPoint: unsafe extern "system" fn(_: *mut c_void, _: *mut D2D1_INK_POINT)
§AddSegments: unsafe extern "system" fn(_: *mut c_void, _: *const D2D1_INK_BEZIER_SEGMENT, _: u32) -> HRESULT
§RemoveSegmentsAtEnd: unsafe extern "system" fn(_: *mut c_void, _: u32) -> HRESULT
§SetSegments: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const D2D1_INK_BEZIER_SEGMENT, _: u32) -> HRESULT
§SetSegmentAtEnd: unsafe extern "system" fn(_: *mut c_void, _: *const D2D1_INK_BEZIER_SEGMENT) -> HRESULT
§GetSegmentCount: unsafe extern "system" fn(_: *mut c_void) -> u32
§GetSegments: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *mut D2D1_INK_BEZIER_SEGMENT, _: u32) -> HRESULT
§StreamAsGeometry: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const Matrix3x2, _: f32, _: *mut c_void) -> HRESULT
§GetBounds: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const Matrix3x2, _: *mut D2D_RECT_F) -> HRESULT
Implementations§
§impl ID2D1Ink_Vtbl
impl ID2D1Ink_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> ID2D1Ink_Vtblwhere
Identity: ID2D1Ink_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for ID2D1Ink_Vtbl
impl RefUnwindSafe for ID2D1Ink_Vtbl
impl Send for ID2D1Ink_Vtbl
impl Sync for ID2D1Ink_Vtbl
impl Unpin for ID2D1Ink_Vtbl
impl UnwindSafe for ID2D1Ink_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more