Struct windows::Win32::Graphics::Direct2D::ID2D1Ink_Vtbl

#[repr(C)]
pub struct ID2D1Ink_Vtbl { pub base__: ID2D1Resource_Vtbl, pub SetStartPoint: unsafe extern "system" fn(_: *mut c_void, _: *const D2D1_INK_POINT), pub GetStartPoint: unsafe extern "system" fn(_: *mut c_void, _: *mut D2D1_INK_POINT), pub AddSegments: unsafe extern "system" fn(_: *mut c_void, _: *const D2D1_INK_BEZIER_SEGMENT, _: u32) -> HRESULT, pub RemoveSegmentsAtEnd: unsafe extern "system" fn(_: *mut c_void, _: u32) -> HRESULT, pub SetSegments: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const D2D1_INK_BEZIER_SEGMENT, _: u32) -> HRESULT, pub SetSegmentAtEnd: unsafe extern "system" fn(_: *mut c_void, _: *const D2D1_INK_BEZIER_SEGMENT) -> HRESULT, pub GetSegmentCount: unsafe extern "system" fn(_: *mut c_void) -> u32, pub GetSegments: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *mut D2D1_INK_BEZIER_SEGMENT, _: u32) -> HRESULT, pub StreamAsGeometry: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const Matrix3x2, _: f32, _: *mut c_void) -> HRESULT, pub GetBounds: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const Matrix3x2, _: *mut D2D_RECT_F) -> HRESULT, }

Fields§

§base__: ID2D1Resource_Vtbl§SetStartPoint: unsafe extern "system" fn(_: *mut c_void, _: *const D2D1_INK_POINT)§GetStartPoint: unsafe extern "system" fn(_: *mut c_void, _: *mut D2D1_INK_POINT)§AddSegments: unsafe extern "system" fn(_: *mut c_void, _: *const D2D1_INK_BEZIER_SEGMENT, _: u32) -> HRESULT§RemoveSegmentsAtEnd: unsafe extern "system" fn(_: *mut c_void, _: u32) -> HRESULT§SetSegments: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *const D2D1_INK_BEZIER_SEGMENT, _: u32) -> HRESULT§SetSegmentAtEnd: unsafe extern "system" fn(_: *mut c_void, _: *const D2D1_INK_BEZIER_SEGMENT) -> HRESULT§GetSegmentCount: unsafe extern "system" fn(_: *mut c_void) -> u32§GetSegments: unsafe extern "system" fn(_: *mut c_void, _: u32, _: *mut D2D1_INK_BEZIER_SEGMENT, _: u32) -> HRESULT§StreamAsGeometry: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const Matrix3x2, _: f32, _: *mut c_void) -> HRESULT§GetBounds: unsafe extern "system" fn(_: *mut c_void, _: *mut c_void, _: *const Matrix3x2, _: *mut D2D_RECT_F) -> HRESULT

Implementations§

§

impl ID2D1Ink_Vtbl

pub const fn new<Identity, const OFFSET: isize>() -> ID2D1Ink_Vtbl
where Identity: ID2D1Ink_Impl + IUnknownImpl,

pub fn matches(iid: &GUID) -> bool

Auto Trait Implementations§

Blanket Implementations§

source§

impl<T> Any for T
where T: 'static + ?Sized,

source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
source§

impl<T> Borrow<T> for T
where T: ?Sized,

source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
source§

impl<T> From<T> for T

source§

fn from(t: T) -> T

Returns the argument unchanged.

source§

impl<T, U> Into<U> for T
where U: From<T>,

source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

§

type Error = Infallible

The type returned in the event of a conversion error.
source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.