Struct windows::Win32::Graphics::Direct3D::ID3DDestructionNotifier_Vtbl
#[repr(C)]pub struct ID3DDestructionNotifier_Vtbl {
pub base__: IUnknown_Vtbl,
pub RegisterDestructionCallback: unsafe extern "system" fn(_: *mut c_void, _: PFN_DESTRUCTION_CALLBACK, _: *const c_void, _: *mut u32) -> HRESULT,
pub UnregisterDestructionCallback: unsafe extern "system" fn(_: *mut c_void, _: u32) -> HRESULT,
}
Fields§
§base__: IUnknown_Vtbl
§RegisterDestructionCallback: unsafe extern "system" fn(_: *mut c_void, _: PFN_DESTRUCTION_CALLBACK, _: *const c_void, _: *mut u32) -> HRESULT
§UnregisterDestructionCallback: unsafe extern "system" fn(_: *mut c_void, _: u32) -> HRESULT
Implementations§
§impl ID3DDestructionNotifier_Vtbl
impl ID3DDestructionNotifier_Vtbl
pub const fn new<Identity, const OFFSET: isize>() -> ID3DDestructionNotifier_Vtblwhere
Identity: ID3DDestructionNotifier_Impl + IUnknownImpl,
pub fn matches(iid: &GUID) -> bool
Auto Trait Implementations§
impl Freeze for ID3DDestructionNotifier_Vtbl
impl RefUnwindSafe for ID3DDestructionNotifier_Vtbl
impl Send for ID3DDestructionNotifier_Vtbl
impl Sync for ID3DDestructionNotifier_Vtbl
impl Unpin for ID3DDestructionNotifier_Vtbl
impl UnwindSafe for ID3DDestructionNotifier_Vtbl
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more