Struct windows::Win32::Graphics::Direct3D10::D3D10_INFO_QUEUE_FILTER_DESC
#[repr(C)]pub struct D3D10_INFO_QUEUE_FILTER_DESC {
pub NumCategories: u32,
pub pCategoryList: *mut D3D10_MESSAGE_CATEGORY,
pub NumSeverities: u32,
pub pSeverityList: *mut D3D10_MESSAGE_SEVERITY,
pub NumIDs: u32,
pub pIDList: *mut D3D10_MESSAGE_ID,
}
Fields§
§NumCategories: u32
§pCategoryList: *mut D3D10_MESSAGE_CATEGORY
§NumSeverities: u32
§pSeverityList: *mut D3D10_MESSAGE_SEVERITY
§NumIDs: u32
§pIDList: *mut D3D10_MESSAGE_ID
Trait Implementations§
§impl Clone for D3D10_INFO_QUEUE_FILTER_DESC
impl Clone for D3D10_INFO_QUEUE_FILTER_DESC
§impl Debug for D3D10_INFO_QUEUE_FILTER_DESC
impl Debug for D3D10_INFO_QUEUE_FILTER_DESC
§impl Default for D3D10_INFO_QUEUE_FILTER_DESC
impl Default for D3D10_INFO_QUEUE_FILTER_DESC
§impl PartialEq for D3D10_INFO_QUEUE_FILTER_DESC
impl PartialEq for D3D10_INFO_QUEUE_FILTER_DESC
impl Copy for D3D10_INFO_QUEUE_FILTER_DESC
impl Eq for D3D10_INFO_QUEUE_FILTER_DESC
Auto Trait Implementations§
impl RefUnwindSafe for D3D10_INFO_QUEUE_FILTER_DESC
impl !Send for D3D10_INFO_QUEUE_FILTER_DESC
impl !Sync for D3D10_INFO_QUEUE_FILTER_DESC
impl Unpin for D3D10_INFO_QUEUE_FILTER_DESC
impl UnwindSafe for D3D10_INFO_QUEUE_FILTER_DESC
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more