Struct windows::Win32::Graphics::Direct3D10::D3D10_RASTERIZER_DESC
#[repr(C)]pub struct D3D10_RASTERIZER_DESC {
pub FillMode: D3D10_FILL_MODE,
pub CullMode: D3D10_CULL_MODE,
pub FrontCounterClockwise: BOOL,
pub DepthBias: i32,
pub DepthBiasClamp: f32,
pub SlopeScaledDepthBias: f32,
pub DepthClipEnable: BOOL,
pub ScissorEnable: BOOL,
pub MultisampleEnable: BOOL,
pub AntialiasedLineEnable: BOOL,
}
Fields§
§FillMode: D3D10_FILL_MODE
§CullMode: D3D10_CULL_MODE
§FrontCounterClockwise: BOOL
§DepthBias: i32
§DepthBiasClamp: f32
§SlopeScaledDepthBias: f32
§DepthClipEnable: BOOL
§ScissorEnable: BOOL
§MultisampleEnable: BOOL
§AntialiasedLineEnable: BOOL
Trait Implementations§
§impl Clone for D3D10_RASTERIZER_DESC
impl Clone for D3D10_RASTERIZER_DESC
§impl Debug for D3D10_RASTERIZER_DESC
impl Debug for D3D10_RASTERIZER_DESC
§impl Default for D3D10_RASTERIZER_DESC
impl Default for D3D10_RASTERIZER_DESC
§impl PartialEq for D3D10_RASTERIZER_DESC
impl PartialEq for D3D10_RASTERIZER_DESC
impl Copy for D3D10_RASTERIZER_DESC
impl Eq for D3D10_RASTERIZER_DESC
Auto Trait Implementations§
impl RefUnwindSafe for D3D10_RASTERIZER_DESC
impl Send for D3D10_RASTERIZER_DESC
impl Sync for D3D10_RASTERIZER_DESC
impl Unpin for D3D10_RASTERIZER_DESC
impl UnwindSafe for D3D10_RASTERIZER_DESC
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more