#[repr(C)]
pub struct D3D10_STATE_BLOCK_MASK {
Show 24 fields pub VS: u8, pub VSSamplers: [u8; 2], pub VSShaderResources: [u8; 16], pub VSConstantBuffers: [u8; 2], pub GS: u8, pub GSSamplers: [u8; 2], pub GSShaderResources: [u8; 16], pub GSConstantBuffers: [u8; 2], pub PS: u8, pub PSSamplers: [u8; 2], pub PSShaderResources: [u8; 16], pub PSConstantBuffers: [u8; 2], pub IAVertexBuffers: [u8; 2], pub IAIndexBuffer: u8, pub IAInputLayout: u8, pub IAPrimitiveTopology: u8, pub OMRenderTargets: u8, pub OMDepthStencilState: u8, pub OMBlendState: u8, pub RSViewports: u8, pub RSScissorRects: u8, pub RSRasterizerState: u8, pub SOBuffers: u8, pub Predication: u8,
}

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§VS: u8§VSSamplers: [u8; 2]§VSShaderResources: [u8; 16]§VSConstantBuffers: [u8; 2]§GS: u8§GSSamplers: [u8; 2]§GSShaderResources: [u8; 16]§GSConstantBuffers: [u8; 2]§PS: u8§PSSamplers: [u8; 2]§PSShaderResources: [u8; 16]§PSConstantBuffers: [u8; 2]§IAVertexBuffers: [u8; 2]§IAIndexBuffer: u8§IAInputLayout: u8§IAPrimitiveTopology: u8§OMRenderTargets: u8§OMDepthStencilState: u8§OMBlendState: u8§RSViewports: u8§RSScissorRects: u8§RSRasterizerState: u8§SOBuffers: u8§Predication: u8

Trait Implementations§

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impl Clone for D3D10_STATE_BLOCK_MASK

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fn clone(&self) -> Self

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for D3D10_STATE_BLOCK_MASK

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for D3D10_STATE_BLOCK_MASK

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl PartialEq for D3D10_STATE_BLOCK_MASK

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fn eq(&self, other: &Self) -> bool

This method tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for D3D10_STATE_BLOCK_MASK

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impl Eq for D3D10_STATE_BLOCK_MASK

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.