Trait ID3D10Asynchronous_Impl
pub trait ID3D10Asynchronous_Impl: ID3D10DeviceChild_Impl {
// Required methods
fn Begin(&self);
fn End(&self);
fn GetData(
&self,
pdata: *mut c_void,
datasize: u32,
getdataflags: u32,
) -> Result<()>;
fn GetDataSize(&self) -> u32;
}
Required Methods§
fn Begin(&self)
fn End(&self)
fn GetData( &self, pdata: *mut c_void, datasize: u32, getdataflags: u32, ) -> Result<()>
fn GetDataSize(&self) -> u32
Dyn Compatibility§
This trait is not dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety", so this trait is not object safe.