windows::Win32::Graphics::Direct3D10

Trait ID3D10EffectBlendVariable_Impl

pub trait ID3D10EffectBlendVariable_Impl: ID3D10EffectVariable_Impl {
    // Required methods
    fn GetBlendState(&self, index: u32) -> Result<ID3D10BlendState>;
    fn GetBackingStore(
        &self,
        index: u32,
        pblenddesc: *mut D3D10_BLEND_DESC,
    ) -> Result<()>;
}

Required Methods§

fn GetBlendState(&self, index: u32) -> Result<ID3D10BlendState>

fn GetBackingStore( &self, index: u32, pblenddesc: *mut D3D10_BLEND_DESC, ) -> Result<()>

Implementors§